alright, then
I imagined there might be some animation, simlpy because what was said about ships - the 8 directions, and the ideas about ships with sails up as well as down.
I suppose I imagined oars moving, cannonballs and flames and sinking anims - only simple 4 colour things.. all my ships are in 4 colours i think... that's where I got the idea that there'd be some animation. (though i'm not especially disappointed to hear there won't be for now, as it means more work for me as well as others)
static units are fine, it means we can get them churned out at a healthy rate (provided we get clear instructions at a similarly healthy rate), but there remains a question over whether all units (or all vehicle units) should be in 8 directions? Is there any point?
Is the game to be more akin to Civ 1 in graphics?
So, Mark... what graphics should we be focussing on then?
(please post them on the Graphics "To Do" List rather than here.)
I imagined there might be some animation, simlpy because what was said about ships - the 8 directions, and the ideas about ships with sails up as well as down.
I suppose I imagined oars moving, cannonballs and flames and sinking anims - only simple 4 colour things.. all my ships are in 4 colours i think... that's where I got the idea that there'd be some animation. (though i'm not especially disappointed to hear there won't be for now, as it means more work for me as well as others)
static units are fine, it means we can get them churned out at a healthy rate (provided we get clear instructions at a similarly healthy rate), but there remains a question over whether all units (or all vehicle units) should be in 8 directions? Is there any point?
Is the game to be more akin to Civ 1 in graphics?
So, Mark... what graphics should we be focussing on then?
(please post them on the Graphics "To Do" List rather than here.)
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