After another much needed break from Civiliza, I'm back to get a lot of coding done. My schedule is much more full now however, and progress will not be as rapid as it was before.
That doesn't mean I don't have big plans. I'm hoping to really impress some people with demo 5.
Until then, here's an another update to Civilza - 4d
The following changes/additions have been made since the last release:
-Added city names. They don't center perfectly yet, and they
are fixed names based on city number, but hey at least they are in.
-Fixed dissapearing unit bug (temporary disabling right-side
unit clipping).
-Decreased amount of damage that walls protect against.
-Fixed bug where city names would not be saved properly.
You can either
1) Full install 4b, then update to 4c, then update to 4d.
or
2) Full install 4d.
download at http://www.geocities.com/dexter4dxm/
That doesn't mean I don't have big plans. I'm hoping to really impress some people with demo 5.
Until then, here's an another update to Civilza - 4d
The following changes/additions have been made since the last release:
-Added city names. They don't center perfectly yet, and they
are fixed names based on city number, but hey at least they are in.
-Fixed dissapearing unit bug (temporary disabling right-side
unit clipping).
-Decreased amount of damage that walls protect against.
-Fixed bug where city names would not be saved properly.
You can either
1) Full install 4b, then update to 4c, then update to 4d.
or
2) Full install 4d.
download at http://www.geocities.com/dexter4dxm/
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