I've given this speach enough in various threads I thought I would institutionalize it by putting it in its own one here 
But seriously what I'd really like is a discussion on the personal dynamics involved in the New/Join decision. Your thoughts?
[pulls out soapbox, strides atop]
Please, please consider what is available in existing projects before you start a new project. There are few enough people really willing to work to make alterative civ games happen, so IMO its important they band together to work on relatively few projects to attain critical mass. That way some can actually become real Games! The alternative is lots of projects that use up time and effort, and never even get to the stage of putting out a demo.
Many years of history have shown that the odds against new civ-type game projects getting significantly off the ground are very high. If the typical course is followed, a project soon gets a few programmers who say they are interested and willing to work. Maybe a few of them actually will, for a bit. The success rate on recruits is like 5-10% for getting Anything coded. The design can actually evolve quite far without any code. But without a functioning game, there the design will sit.
I am sorry to have to say this Cassandra-like, but every new project dilutes the potential talent just a bit more. I've blurted out this basic speach many a time on the Apolyton forums. So far every nascent project to which I've given it has yet to even produce a fairly simple demo. Some of those projects started more than a year ago.
(I think actually Dale, and possibly Miznia, are exceptions!)
So I'm pushing for the people interested in starting a new game to join an existing project rather than starting another. That extra effort that they can give an existing project might be the critical difference between it taking off, and only slowly plodding along. And, purely from a personal perspective, I want to Play some non-commercial civ-type games!
[gets off soapbox, looking somewhat sheepish]
There are projects going in each of several directions from the original Civilization here in Alt Civs. Please check them out! I bet you can figure out which one I'm partial to...
If you are one of those interested only in starting something new, and you do go ahead, I wish you the Best of Luck, and truly hope to be able to play your game!
-Mark

But seriously what I'd really like is a discussion on the personal dynamics involved in the New/Join decision. Your thoughts?
[pulls out soapbox, strides atop]
Please, please consider what is available in existing projects before you start a new project. There are few enough people really willing to work to make alterative civ games happen, so IMO its important they band together to work on relatively few projects to attain critical mass. That way some can actually become real Games! The alternative is lots of projects that use up time and effort, and never even get to the stage of putting out a demo.
Many years of history have shown that the odds against new civ-type game projects getting significantly off the ground are very high. If the typical course is followed, a project soon gets a few programmers who say they are interested and willing to work. Maybe a few of them actually will, for a bit. The success rate on recruits is like 5-10% for getting Anything coded. The design can actually evolve quite far without any code. But without a functioning game, there the design will sit.
I am sorry to have to say this Cassandra-like, but every new project dilutes the potential talent just a bit more. I've blurted out this basic speach many a time on the Apolyton forums. So far every nascent project to which I've given it has yet to even produce a fairly simple demo. Some of those projects started more than a year ago.
(I think actually Dale, and possibly Miznia, are exceptions!)
So I'm pushing for the people interested in starting a new game to join an existing project rather than starting another. That extra effort that they can give an existing project might be the critical difference between it taking off, and only slowly plodding along. And, purely from a personal perspective, I want to Play some non-commercial civ-type games!
[gets off soapbox, looking somewhat sheepish]
There are projects going in each of several directions from the original Civilization here in Alt Civs. Please check them out! I bet you can figure out which one I'm partial to...
If you are one of those interested only in starting something new, and you do go ahead, I wish you the Best of Luck, and truly hope to be able to play your game!

-Mark
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