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  • #91
    Okay Guardian, I know you feel pissed off right now. Well then, do something about it
    Start attacking, move your troops, do something with them, except keeping them behind heavy fortifications waiting just for the Spartans to come...
    The best defense is attack!Of course the Spartans will chew through the defenses, if nothing is done except defending
    My purpose is not to conquer all of your bases, but what is the point in this war if the Spartans can´t capture even one base And your role definately isn´t playing the "stupid pathetic loser"...

    The point in UN Data Acquisition, is that the probe team incited riots there, damn it! Just like the pirate probe team in Janissary Rocks, or the Data Angels in Morgan Bank.
    What do you prefer most: that i would give a small description that suddenly a probe team has incited riots in your base, like LordLMP did in Janissary Rock, or to write a small story how they did it...

    don´t think that I hate the PK´s and want them all eliminated.

    you know The Diplomat? The first player controlling the Pks? Well, guess who he really was. Me
    Unfortunately I forgot the password for the diplomat account, and i think the account has been already deleted because it hasn´t been used for a while Besides, didn´t have enough time anymore to control two factions then.
    But you can see it from the posts, or rather, the time between Cybers post and The diplomats...
    So don´t start blaming me to be a hardcore fascist or something ...

    Guardian, YOU feel free to kick my ass , but you ain´t gonna do it by keeping up an attrition war.

    Anyways, I´ve been playing this game for a long time. My advice, keep your nerves, your posts and ideas have been a very good contribution into this game Continue the same line...






    [This message has been edited by Cyber (edited March 26, 2001).]

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    • #92
      Damn, you're right again... (Grrrrrr... )

      What I need to do is counter your posts with posts of my own, not try to control what you write in yours! I guess I knew that all along, but... well, things got a little out of hand there for a while...
      Anyway, we're back on a sound footing...

      Okay, here's the deal...

      The Spartan probe team succeeded in stirring up quite a mess in Data Acquisition, which wasn't supposed to happen, but it happened anyway... (After all, these things do happen in war, ya know! ) The PK intercepting units are finally arriving in the area, but they're a little late and are actually behind the advancing Spartans... they're joining up with the surviving Hivers and the Spartans now have a hostile force behind their backs (they can probably see this on their radars)... anyway, I'll continue this in a story post...

      Yup! We're definitely still gonna have fun together!

      [This message has been edited by Guardian (edited March 26, 2001).]
      "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
      -- Saddam Hussein

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      • #93
        Mind Control and Free Drone propaganda works especially well in a police state society And do remember Cyber, the Data Angels have conquered Morgan Bank before if the other little war with the Morganites almost a decade ago. Also, i should kick your arse for playing two factions, with two different names Do to strong pro-war beliefs, which pretty much counters pro-peace beliefs naturally of the pks, gives all pro-war controlled bases immune support. They have a huge mining operation in the middle of the base, and solar collectors and huge mineral gathering operation at Fossil Field Ridge. IF you played SMAC/X, you should know that Supply crawlers/ships can quite useful in getting extra resources.

        Anyway, don't want to make it to easy for the spartans to conquer the PKs either and you could of went after the Probe Team too you know, thats what i was expecting of course, notbefore they send their footage of the atrocities commited at Janissary Rock

        -LordLMP

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        • #94
          (Puts his Spartan mask on )

          Okay, I agree with the Pro-War PK´s being immune to support, but what will their bad side be? I mean, what are the minus things they have?

          And Guardian, for some reason I´ve always had the impression that the Spartans would have had enough distance to the PK intercepters, to have enough time to attack the base.
          Anyways, the Spartan haven´t detected the PKs on their radar , yet. We must not forget the advantage deep radar gives.


          (Puts his dusty peacekeeper mask on )
          The Diplomat speaking:

          When thinking about, I never actually intended the Pro-Wars to come back to the eastern continent. I planned it so that the peacekeepers would divide into two diffrent factions that are fighting amongs themselves, but never to go back and fight the Spartans again. And I definately didn´t plan the Pro-War PK´s to so powerful.
          Anyways, good job Guardian, go and kick some Spartan butt!They´ve walked over our people too many time already !

          Okay...its time for my medication ...


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          • #95
            double post
            [This message has been edited by Natan (edited March 26, 2001).]

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            • #96
              Christantine, it's unrealistic that your mindworms would escape unscathed. Flame guns have a short range, the Hive troops could have toasted you without hurting each other. At the very least, the rovers, which are very fast, being rovers, would have moved into a line formation and toasted your mindworms. Also, the rover and the garrisson are just one small part of my force at planetneck. I also have two more garissons (by the way, the garissons all have AAA) three nerve gas missile artilleries and another gatling nerve gas rover.

              Also: Did anyone read my post on the Hive military and society in the admit thread? If so, did they find it at all interesting or helpful?
              [This message has been edited by Natan (edited March 26, 2001).]

              Comment


              • #97
                Oh, another thing Cyber, there is a PK Probe Team at Data Acquisition, which is also a difference compared to Janissary Rock and Morgan Bank, where they didn't have probe teams they done their covert operations.

                Thats the thing with CC, your plans never go as planned, especially against other Human Players

                Natan, do remember, its Planetneck. there not a lot of room for a Infantry/Rover unit to maneuver. quite deadly/suicidal to try attacking the enemy via a chokepoint, several hundred kilometres long chokepoint.


                Guardian, the Hive Gatling Squad is in the process of being equip with Plasma armor and ECM equipment too of course, they paint/dye it Blue instead with Hive logo.

                -LordLMP

                [This message has been edited by [LordLMP] (edited March 26, 2001).]

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                • #98
                  Ughf... now I feel kind of embarrassed about going off the way I did yesterday...

                  What actually happened was that I started taking Cyber's posts a little too personal. That is... he does a pretty good job describing how the Spartans see the Peacekeepers as stupid and pathetic... I started to wonder if that was how Cyber looked at the Peacekeepers and expected me to play them... So I got kind of defensive for a while, but now I'm back in the game!

                  And now, a comment from General Braddock...

                  "The damned Spartans have caught us with our pants down.
                  Now we're gonna pull them up and kick their teeth in!"
                  (*cheers can be heard in the background*)

                  And Natan, yes, I've read your admin post and I rather liked it. I'll go back and work some more on my own a little later on... Oh, and the 6 missile foils approaching Planetneck should be about one third of the entire U.N. Navy. Another 6 foils are in the Chiron Sea with the Pirates stalking the Spartan Fleet, and then there are 6 more that are staying closer to home for the time being...

                  [This message has been edited by Guardian (edited March 27, 2001).]
                  "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                  -- Saddam Hussein

                  Comment


                  • #99
                    Guardian, don´t worry about that I´ve seen the same thing in allmost every roleplaying game I´ve played.
                    And as you said, I directed the "stupid and pathetic" stuff as an attempt of the Spartans to anger the peacekeepers.
                    Anyways, sorry about this misunderstanding ...
                    BTW, is the Spartan "psychological" warfare actually working on the PK´s?Just asking...

                    Next subject. Once again, if the Pro-War PK´s are immune to support, then what are their bad sides? Do understand that, i feel it a little unfair to be fighting against a "perfect" in a way, enemy.

                    And LordLMP, give me a break!!!
                    You´re starting to sound like my Mom, for Christ´s sake!
                    "You can´t do this, you can´t do that and you can´t....." blah blah.

                    Who cares if the Spartans don´t "officially" have the technology to build cyborgs.As I said in the post where the two scientists were inspecting Clayson, it took years to complete his enchancements.Maybe they found an artifact, as with the Soporific gas pods.
                    And yes, the Cultists will be found out before they can attack the bunkers, but the point is to not be found atleast 2-300 km´s from the bunkers.
                    And yes, the Combined army will lots of casualties when attacking UN Data Acquisition, but they are determined to take it, even with Nerve gas.

                    And Natan, you´re post in Admin about the Hive was indeed interesting, and most of all, helpful.

                    Comment



                    • What are the pro-war PK's downside?

                      Well, I imagine their industry would suffer, kind of like that of the Spartans. That is, it would take them a bit longer than "normal" to build new stuff because of the amount of resources they have to spend on supplies and stuff for exisiting forces.

                      In other words, just because their population is "immune" to support, the industry isn't... They have - to an extent - countered this by using supply crawlers/foils to collect extra resources.

                      Also, I guess the pro-war PK bases would be weaker on research than what would be considered "normal" for a PK base; "cooking up" stuff in labs wouldn't have the same priority as preparing supplies or honing one's combat skills...
                      "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                      -- Saddam Hussein

                      Comment


                      • Natan, the mindworms fell right in the middle of the rover group. how/why would the rovers take the time to fix their position to form a line is beyond me. Plus rover pilots, gunners, and navigators don't sit in the rovers all the time! That would waste the rover air tanks. They would be inside a airtight tent. Then they would have to get in their rovers and try to drive around people going to their rovers, rovers, and mindworms. Plus the chopper only attacked the rovers, not the garrison. That would be a stupid thing for a flimsy thing like one chopper to do. I only said that the garrison had 10% damage to remind you about the first time the spore launcher attacked. And if all of those units are bunched up on one square near Planetneck than they wouldn't have much room to move around. And again, Nerve gas DOESN'T hurt wildlife.
                        "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
                        "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
                        "You are redoing history by replaying the civs that made history."-Me

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                        • quote:

                          Originally posted by Christantine The Great on 03-27-2001 06:59 PM
                          Natan, the mindworms fell right in the middle of the rover group. how/why would the rovers take the time to fix their position to form a line is beyond me. Plus rover pilots, gunners, and navigators don't sit in the rovers all the time! That would waste the rover air tanks. They would be inside a airtight tent. Then they would have to get in their rovers and try to drive around people going to their rovers, rovers, and mindworms. Plus the chopper only attacked the rovers, not the garrison. That would be a stupid thing for a flimsy thing like one chopper to do. I only said that the garrison had 10% damage to remind you about the first time the spore launcher attacked. And if all of those units are bunched up on one square near Planetneck than they wouldn't have much room to move around. And again, Nerve gas DOESN'T hurt wildlife.

                          Nerve gas may not hurt wildlife, but napalm and high explosives do.
                          Point one: Just because you aren't shooting at my garrisson, doesn't mean they can't shoot at you. Remember, all those troops are in one square. In SMACX, you would have to attack the garrissons first. I think it's only realistic that AAA guns could shoot at the helicopter in the same square regardless of whether or not the copter's guns are trained on it. Secondly, that Gatling rover was the one which was being prepared for combat, and you made it seem like the rover drivers were in their vehicle. I think you're chopper wouldn't have gotten out alive, and that the mindworms would have taken at least a little damge getting out. I accept though, the damage to my own units.

                          Comment


                          • SMAC, i have the map done and tried attaching it to email, but hotmail.com bloody slow. after waiting close to 5 minutes, my crappy net connections freezes. so i may have to shrink the map, or something. I zipped it, but doesn't really seem to make a difference. will send the smaller planet wide map thought, base on 2180 thought... naval base won't be shown.

                            Natan, a lot of the rules of combat in SMAX is bit unrealistic. Lot more stupid to to ALWAYS attack the best armored/healthiest unit all the time. Also, you haven't designated your garrison really, andf each square 500x500 km...which half or 2/3 covered with water. and near the planetneck becomes lot tighter. And you only used Napalm and Nerve Gas attacks, nothing about Heavy Explosive. oh and nerve gas doesn't seriously effect morale, only easier out killing people. bunkers/buildings/fungus/rocky terrain and so on have more protection against nerve gas really and artillery in general. Bunkers/building can mainly put bit more air pressure inside, which they would usually do to keep out the bad air outside.

                            Cyber, sorry for being a *****, but i am Moderator it was pointed out that there was a PK Probe Team in Data Acquisition and would of notice a people placing bombs, especially at a Perimeter Defence! which would be one the prioreties to keep watch of. And would of notice if the spartan probe team being active and would usual notice unfamiliar faces, especially with most of the population gone. i let the spartan probe team hide since there would be a lot of abandoned buildings to hide into, with security cameras and sensors which could of been hacked and looped. And i do have to remind ya, especially when the Spartans have nukes in the northern icecap, have turned a pk soldier into primitive cyborg robot without the appriopriate tech and so on, so could be easily detected by bioscan where half his brains is robotic and other parts. and there is planetmind and cult mindworms/psi talents about which can detect the lack of "brains". Cult of War troops can still would be detected, especially near the bunkers. they will be blasted once seen. Nerve gas doesn't melt armor or through it.

                            Comment


                            • Hey, Cyber, I kind of liked the way your post on the attack on U.N. Data Acquisition sort of hinted about a more "human" side to some of the Spartans... Just too bad none of the Peacekeepers have seen any of that yet!

                              Now, Commissioner Lal and his followers aren't quite there yet, but the pro-war Peacekeepers have reached the point where the Spartans aren't really considered human beings at all anymore. Instead, they are seen as some kind of... monster! Horrible, evil monsters, and not much else...
                              "Politics is to say you are going to do one thing while you're actually planning to do someting else - and then you do neither."
                              -- Saddam Hussein

                              Comment


                              • Natan, I never intentionally said that the mindworms weren't harmed. I guess I just forgot to mention it. Even though the units were all in that space that doesn't mean they are going to be mixed together. They have 500x500 kilometers to control here! And remember this isn't SMAX. If it was a land unit then yes, I think that the garrison would be attacked first. But this was an air unit. An air unit is high above the battle field. I think it can be a bit more selective. AAA only gives a defensive multiplyer, not an offensive one. I wasn't attacking the garrisons directly, so they couldn't have had a good shot at me.
                                "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
                                "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
                                "You are redoing history by replaying the civs that made history."-Me

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