for all intent and purposes, Chironians tend to just call their cities as bases, and their entire faction as a colony. like in a lot of the space base sci-fis where a settlement of a world is called a colony, even if there is like multiple towns, cities and etc.
there will be the fourteen factions at the beginning of the story, but suggest just focusing on where your factions will be located before getting into history/timeline and military comparisons. of course, having the Cult of Planet not to far from the Gaians is a good idea, as all canon evidence points to them splitting off from the Gaians.
also nothing wrong to have the Gaians having more a naval nature considering their starting location and having bases on other islands/continents. something different for them.
i will make another draft of the map with the morganites and Gaians in it, as well with the cult...who seem more like pro-planet overrides everything else , where the Gaians seem more like simply being in harmony between themselves and Planet.
-mellian
there will be the fourteen factions at the beginning of the story, but suggest just focusing on where your factions will be located before getting into history/timeline and military comparisons. of course, having the Cult of Planet not to far from the Gaians is a good idea, as all canon evidence points to them splitting off from the Gaians.
also nothing wrong to have the Gaians having more a naval nature considering their starting location and having bases on other islands/continents. something different for them.
i will make another draft of the map with the morganites and Gaians in it, as well with the cult...who seem more like pro-planet overrides everything else , where the Gaians seem more like simply being in harmony between themselves and Planet.
-mellian
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