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Game mod fiction: About link between techs of modern times and AC

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  • #16
    Well Im back in this thread again!

    See, you guys have been discussin a bit..
    So:
    I think he meant AFTER the nuclear war, GeoModder.
    My primary aim is as sovereign says, but this idea has split up a bit and some have proposed a
    1. something aruond 1950-2060(as launch)
    2. 2060-... (my first idea, may include Unity, or 2nd launch or contact AC)
    3. a copy of civilisation3 into SMAC interface (this one is very easy)

    Also different stories have been proposed - some say that after nukewar it would be much left over to base on, some say - wont be!

    I for myself want to create that nukewar scenario,because a future without nukewar will require that most of AC techs (especially chassis) are available without prerequisites, but that will render game somehow weird - imagine yourself having needlejets,rovers, cruisers and missiles at the very beginning
    ..might be interesting,but reduces the value of techs!

    Coming soon - Level 1 techs for my game!
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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    • #17
      This is empty (edited)!
      Look below!
      -- What history has taught us is that people do not learn from history.
      -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

      Comment


      • #18
        Ive found that maintaining 2 similar threads in different forums makes some difficulties, so I announce that from now on the main thread will be that in AC Creation forum!

        Please post there

        Heres a link for that second thread:
        -- What history has taught us is that people do not learn from history.
        -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

        Comment


        • #19
          10-4 BinTravkin. I'll head over there!
          Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.

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