Announcement

Collapse
No announcement yet.

Marky's Excellent Adventure (MEA) - TTT

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Marky's Excellent Adventure (MEA) - TTT

    Game: Marky's Excellent Adventure (MEA)

    Setup thread is:
    here

    Faction order:

    Angels bdanv -borcea_danTAyahooTODcom
    PK florin79c -florin79cTAhotmailTODcom
    Angels mmontgomery -michaelTAmontgoTODus; -mmontgomeryTAslbTODcom (please send to both addresses)
    Drones Marky -markmayhughTAyahooTODcom

    There is no AI

    CMN mart7x5 -marcin777TAgmailTODcom

    Code:
    Map size	|	Vets Map
    Ocean		|	Custom
    Erosion		|	Custom
    Life		|	Custom
    Clouds		|	Custom
    Pods on		|	No  
    
    Difficulty	|	Transcend
    
    Transcend	|	Yes
    Conquest	|	Yes
    Diplomatic	|	Yes
    Economic	|	Yes
    Cooperative	|	Yes
    Do or Die	|	Yes
    Flexible start	|	Yes
    Tech stag	|	Yes
    Spoils of war	|	No
    Blind research	|	No
    Intense riv	|	No
    No survey	|	Yes
    No scatter	|	No   --->  NO PODS AT ALL
    No rnd events	|	Yes
    Time Warp	|	No
    Iron man	|	No
    Rand person	|	No
    Rand social	|	No
    We want to establish contact betwin team mates at the begining of the game. Teammates begin with each other's comm frequency, and can contact each other immediately.

    Starting positions: One team gets the northern two starting positions; the other team gets the southern two starting positions.

    Rules:
    MULTIPLAYING RESTRICTIONS

    Restrictions - general gameplay:

    * A player may not restart a turn without good reason. The player should specify the reason in the game thread if he was not able to avoid reloading the turn. (Obviously, if a player has suffered some sort of crash during a turn, such a reload is unavoidable)
    * If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.
    * A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.
    * A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.
    * A player may not accept a bribe from another player's AI during council sessions.
    * A player may not perform multiple airdrops in a single turn with the same unit using the right-click menu.
    * A player may not use the F4 screen when infiltrated to change an opponent's workers to specialists.
    * Council notification - immediate broadcast to all players(Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals).
    * If a player declares vendetta upon another player, either directly or indirectly, they must not accept a pending diplomatic agreement between the two factions in the same turn.
    * A player may not make air drops using the right click "air drop to" function, when it is not possible to do so with the "i" button, ie. after already having moved or made a drop.
    * A player may not use build queue manipulation or other loopholes to hurry production at a cost that would be lower than directly hurrying the item that one intends to build.
    * A player may not use build queue manipulation or other loopholes to build something you could not directly add to the build queue.
    * A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.
    * Copters are banned from the game.
    * All attrocities banned till council vote allows it.

    Notes:
    • One of the factions cannot select Centauri Ecology as the first tech cause of slot number it is in. I did not change the setup though because you play in teams. The second teammate can select Centauri Ecology, so you can work it out. Industrial Automation B-line is possible instead of Cent Eco first. I will send pm to this player in a moment.
    • In case you have alphax.txt setting to not always contact human player, I enabled commlink for teammates. No other diplomacy is set.
    • Bdanv as Angels-1 is first.
    • Good Luck!
    Attached Files
    Last edited by Mart; February 24, 2008, 22:13.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  • #2
    Let me know, if it works for you. If not, I will restart the game finding other player slots.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

    Comment


    • #3
      i'm back it's good to be back. 2101 to Florin

      @Mart7x5: it think the setup is ok.
      Last edited by bdanv; February 26, 2008, 08:24.
      alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

      Comment


      • #4
        2101 to monty

        Comment


        • #5
          2101 to Marky.

          Actually turn was sent about an hour ago, but just got a chance to post.

          Comment


          • #6
            2102 to Dan. This is my first BPEM, so I hope I did it right.

            Comment


            • #7
              2102 to florin
              alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

              Comment


              • #8
                2102 to monty

                Comment


                • #9
                  2102 to Marky

                  Comment


                  • #10
                    2103 to Dan

                    Comment


                    • #11
                      2103 to florin
                      alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                      Comment


                      • #12
                        2103 to monty


                        fast, right?

                        Comment


                        • #13
                          2103 to Marky

                          Yes, fast start!

                          Comment


                          • #14
                            2103 to Dan

                            Comment


                            • #15
                              2104 to florin
                              alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                              Comment

                              Working...
                              X