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  • #16
    florin79? what about your preferences?
    Last edited by bdanv; October 18, 2007, 09:10.
    alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

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    • #17
      quote:
      Preference.. | Settings

      Mmonty | bdanv

      Map size | Large | Standard
      Ocean | 50-70% | 50-70
      Erosion | Average | avg
      Life | Average | abundant
      Clouds | Dense | dense
      Difficulty | Transcend | transcend

      Transcend | On | on | on
      Diplomatic | On | on | on
      Economic | On | on | on
      Cooperative | On | off | off
      Do or Die | On | on | on
      Flexible start | On | on | on
      Tech stag | Off | off | on
      Spoils of war | On | off | off
      Blind research | Off | off | off
      Intense riv | Off | off | off
      No survey | On | on | on
      No scatter | Off | off | off
      No rnd events | On | on | on
      Time Warp | Off | off | off
      Iron man | Off | off | off
      Rand person | Off | off | off
      Rand social | Off | off | off

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      • #18
        Btw, if we play Smacx can i play Pirates??? If not then i take Peacekeepers...... strange right?


        PS: I dont need an answer from Bdanv, cose i know he will not agree

        Comment


        • #19
          My proposition is this: I will create random smacx map, and we will start to play. Is that ok?

          Fractions
          Alexx - Morgan
          Bdanv - Drones
          Florin - PK
          Mmonty - Hive

          AI fractions will be classic SMAC (no Aki, or aliens)
          All attack is call for help :)

          Comment


          • #20
            I think the factions will make a good game. I would rather play without any AI factions at all. They are typically cannon fodder for the closest human opponent. Even though all of the factions are SMAC, we need to use SMACX to play if everyone has it. There was one very important update in SMACX for Hive, immunity to efficiency. There is also an update for SMAC with this, but not everyone installs it. Hive cannot be played effectively without this update. So if everyone is OK with playing SMACX, great. Otherwise, I will switch to University.

            mart7x5 offered to CMN. We should take him up on it, if he is still available. mart7x5, can you CMN our game?

            If not, we should find some other CMN. Senethro CMNed the lasted game I was in, and created a great map. We could see if he is available.

            From my experience, random maps are far from balanced. Some people will just be out of luck from the start. A good CMN will create a balanced map for a fair start. Usually, they make the map interesting by adding river networks, reducing fungus around the starting areas, scattering around a few good resources and such, for a quicker start.

            It would be best if the CMN set up the turn order going to the west, i.e. decreasing GMT time. I am in US Central Time zone, GMT-6, so I would probably go last. Alexx is GMT+1. bdanv is GMT+2. Florin79c, what time zone are you in?

            Finally, we need agreement on the settings and rules. For rules, I can repost something Senethro wrote up, and see if everyone is OK with it. For settings, it seems like the concensus is:

            Map size: Standard
            Ocean: 50-70
            Erosion: Average
            Life: Abundant
            Clouds: Dense
            Difficulty: Transcend

            Transcend | On
            Diplomatic | On
            Economic | On
            Cooperative | Off
            Do or Die | On
            Flexible start | On
            Tech stag | Off
            Spoils of war | Off
            Blind research | Off
            Intense riv | Off
            No survey | On
            No scatter | Off
            No rnd events | On
            Time Warp | Off
            Iron man | Off
            Rand person | Off
            Rand social | Off

            Did I get this right?

            Comment


            • #21
              MULTIPLAYING RESTRICTIONS (written by Senethro, I think). Is everyone OK with these?

              Restrictions - general gameplay:

              - A player may not restart a turn without good reason. The player should specify the reason in the game thread if he was not able to avoid reloading the turn. (Obviously, if a player has suffered some sort of crash during a turn, such a reload is unavoidable)

              - A player is not permitted to establish contact with another faction prior to having met them in-game.

              - If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.

              - A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.

              - A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.

              - A player may not accept a bribe from another player's AI during council sessions.

              - A player may not perform multiple airdrops in a single turn with the same unit using the right-click menu.

              - A player may not use the F4 screen when infiltrated to change an opponent's workers to specialists.

              Contentious issues

              - A player may not insert stockpile energy into the build queue after the production of a military unit. Due to a bug in the game, should you put stockpile energy into the queue, you will get the benefit of the extra energy on the same turn as production of your military unit.

              - If a player declares vendetta upon another player, either directly or indirectly, they must not accept a pending diplomatic agreement between the two factions in the same turn.

              - A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.

              - A player may not make air drops using the right click "air drop to" function, when it is not possible to do so with the "i" button, ie. after already having moved or made a drop.

              - A player may not use build queue manipulation or other loopholes to hurry production at a cost that would be lower than directly hurrying the item that one intends to build.

              - A player may not use build queue manipulation or other loopholes to build something you could not directly add to the build queue.

              Comment


              • #22
                I can CMN.
                Florin you wanted to play Pirates, why not to take this faction?

                As for the settings, as I understood your preferences:
                Code:
                Map size:	Standard
                Ocean:		50-70
                Erosion:	Average
                Life:		Abundant
                Clouds:		Dense
                Difficulty: 	Transcend
                
                Transcend | 	On
                Conquer|	On
                Diplomatic | 	On
                Economic |	On
                Cooperative |	- ?
                
                Do or Die |	On
                Flexible start	On
                Tech stag |	On - 2:2
                Spoils of war |	On - 2:2
                Blind research|	Off
                Intense riv |	Off
                No survey |	On
                No scatter |	Off
                No rnd events |	On
                Time Warp |	Off
                Iron man |	Off
                Rand person |	Off
                Rand social |	Off
                In 2 cases there was 2:2 voting, but I wrote the way Alexx chose - he started the game.
                Cooperative victory - you may never be able to ensure 2 vs. 2 alliances, unless they are fixed in the scenario editor (forced pacts) You may consider such game.
                Otherwise cooperative will be off.

                The most important is now if Florin wishes to play Pirates - that is needed to prepare the map - sea factions are very much different than land ones.

                Also important: if there is going to be no AI, influences map preparation - I will not have to design special places for them. Please vote on that too.

                And when we have abundant life - Bdanv you preferred to play Gaians.
                Last edited by Mart; October 19, 2007, 15:55.
                Mart
                Map creation contest
                WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                Comment


                • #23
                  As for me all is OK, also Floring go ahead with Pirates if you want.
                  Bdanv, what you say?
                  All attack is call for help :)

                  Comment


                  • #24
                    PS.
                    I would be better to turn AI off. Just us four...
                    All attack is call for help :)

                    Comment


                    • #25
                      Originally posted by alexx
                      As for me all is OK, also Floring go ahead with Pirates if you want.
                      Bdanv, what you say?
                      No problem with that.
                      alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                      Comment


                      • #26
                        Also important: if there is going to be no AI, influences map preparation - I will not have to design special places for them. Please vote on that too.
                        No AIs works for me too.

                        And when we have abundant life - Bdanv you preferred to play Gaians.
                        Yes, I'll take the Gaians.

                        Cooperative victory - you may never be able to ensure 2 vs. 2 alliances, unless they are fixed in the scenario editor (forced pacts) You may consider such game.
                        Anybody for alliances? I think not. But let's hear the others too.

                        MULTIPLAYING RESTRICTIONS (written by Senethro, I think). Is everyone OK with these?
                        Ok with these. What about retroengineering (using rover chasis from probe unit) ?
                        alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                        Comment


                        • #27
                          Originally posted by mmontgomery
                          ... But some of the setting do affect my preferred race. For example, if Native Life is ABUNDANT, then I prefer Gaia. If No scatter is ON, then I prefer Morgan. Otherwise, my preference is Hive, Morgan, and University, in that order.
                          1. With abundant alien life, I prefer Gaia also. If we are going to have abundant life, perhaps no one should have Gaia.

                          2. I feel that factions like Hive that are weak on research are really killed with tech stagnation on. If I am not Gaia, then I would like to be University if tech stagnation is on. Otherwise, if alien life is normal, and tech stagnation is off, keep me with Hive.

                          How strongly do people feel about having tech stagnation on? It tends to make a much longer game in my experience.

                          3. As for the tie on spoils of war, I will change my vote to no spoils of war.

                          4. I vote for no AI.

                          5. I vote for No cooperative victory.

                          6. I vote for no retroengineering.

                          7. I prefer not to have Pirates in the game, but not strongly enough to deny someone their favorite faction. So if you want Pirates, fine.
                          Last edited by mmontgomery; October 20, 2007, 02:52.

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                          • #28
                            1. ok, no gaia, mmonty is Univ


                            I can agree with rest of your votes, just let this game start
                            All attack is call for help :)

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                            • #29
                              Florin79c, what time zone are you in? I think it would be best for game speed if the turn order were set up moving to the west.

                              Also, do you want Pirates? What is your vote on the other issues?

                              Once we hear from Florin79c, we can start.

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                              • #30
                                GMT+2

                                Pirates it is....

                                With the rest, i'm ok.

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