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  • #16
    Originally posted by SmartFart
    wdplays...welcome!

    That will be a full circle of 4 players and as far as I would like to go.

    As for the University...it's up to you and Kataphraktoi. His 1st choice were Uni and since we're playing Smac you have 4 diferent options. Gaians are taken. My pick is Morgan, but I can play any faction so you are welcome to pick them up if you like it.

    SF
    My bad, I should have read the message traffic more closely.
    I'll take the HUMAN HIVE.
    Can someone point me to where the "Standard Poly Rules" are posted or post them here.

    Really looking forward to this.

    Will

    Comment


    • #17
      Originally posted by SmartFart
      One more thing...we have a national holliday on monday, 08th so I wont be available until 09th october. My brothers in law and me just bought ourselves a live lamb which will be slaughtered tommorow
      (Yum,Yum).

      After that, am all available .

      Cya.

      SF
      I'm new enough to PBEM that I don't know if there's any advantage or honor to going first, but if there's not I don't mind going first. The 8th is a minor holiday for us so I'll be home from work but with plenty of time to play.

      Will

      Comment


      • #18
        ppl i want to join this game too as PK

        pls

        Comment


        • #19
          Can someone point me to where the "Standard Poly Rules" are posted or post them here.
          Looked from them myself. Can't find them.


          Please, discuss any additional things you want in the game.
          What do you think about no tech and/or artifacts popping from pods? This way everybody makes his own research.
          alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

          Comment


          • #20
            How about these?


            - A player may not restart a turn without good reason. The player should specify the reason in the game thread if he was not able to avoid reloading the turn. (Obviously, if a player has suffered some sort of crash during a turn, such a reload is unavoidable)
            - A player is not permitted to establish contact with another faction prior to having met them in-game.
            - If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.
            - A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.
            - A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.
            - A player may not accept a bribe from another player's AI during council sessions.
            - A player may not perform multiple airdrops in a single turn with the same unit using the right-click menu.
            - A player may not use the F4 screen when infiltrated to change an opponent's workers to specialists.
            - If a player declares vendetta upon another player, either directly or indirectly, they must not accept a pending diplomatic agreement between the two factions in the same turn.
            - A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.
            - A player may not make air drops using the right click "air drop to" function, when it is not possible to do so with the "i" button, ie. after already having moved or made a drop.
            - A player may not trade technologies with other players
            What do you think about no tech and/or artifacts popping from pods? This way everybody makes his own research
            No, there is no way to enforce this and players cant refuse to gain a tech from a pod.
            if you want to stop terrorism; stop participating in it

            ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

            Comment


            • #21
              No, there is no way to enforce this and players cant refuse to gain a tech from a pod.
              There is a way. In the scenario editor you can select what can pop from the pods. See: Menu/Scenario/Edit scenario rules and you simply check 'Unity pods never produce tech' as you can do with the 'No tech trading' option.
              Last edited by florin79c; October 8, 2007, 12:09.

              Comment


              • #22
                I was thinking 3-4 players maximum, SMAC
                @ SmartFart: we have already 5 players:
                SmartFart-> Morganites
                Kataphraktoi-> University
                bdanv-> Gaians
                florin79c-> PK
                wdplays-> Hive

                Is that OK with you?
                alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                Comment


                • #23
                  Originally posted by bdanv


                  @ SmartFart: we have already 5 players:
                  SmartFart-> Morganites
                  Kataphraktoi-> University
                  bdanv-> Gaians
                  florin79c-> PK
                  wdplays-> Hive

                  Is that OK with you?
                  I had not seen any official comment from SmartFart to accept florin79c. Has he been officially added to the game? Also it's been explained to me that turn order is normally set based on the order in which people sign up for a game, if so shouldn't he be listed behind me?

                  Thanks,

                  Will

                  Comment


                  • #24
                    Originally posted by bdanv

                    What do you think about no tech and/or artifacts popping from pods? This way everybody makes his own research.
                    I'm opposed to this. Artifacts are one of the most valuable aspects of the pods. They are part of what makes exploring the map so critical. The production and employment of exploration units is one of the critical early game decisions that a faction leader has to make. If you eliminate tech and aritifacts from the pod choices, you really degrade the significance of these decisions. I'd rather play with no pods than cripple them like this.

                    Will

                    Comment


                    • #25
                      I had not seen any official comment from SmartFart to accept florin79c. Has he been officially added to the game? Also it's been explained to me that turn order is normally set based on the order in which people sign up for a game, if so shouldn't he be listed behind me?
                      Sorry. I took the order in wich the factions were picked up. It is up to SmartFart to decide.
                      alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                      Comment


                      • #26
                        i really dont care if i'm the last or the first as long as i'm in the game

                        Comment


                        • #27
                          There is a way. In the scenario editor you can select what can pop from the pods. See: Menu/Scenario/Edit scenario rules and you simply check 'Unity pods never produce tech' as you can do with the 'No tech trading' option.
                          I forgot entirely about this but i still disagree. Map exploration should be important.

                          That will be a full circle of 4 players and as far as I would like to go.
                          I vote for 4. If florin sticks around there is always a possibility of someone becoming inactive and needing to be replaced. A 5 player game will be slower and much bigger chance of having someone disappear.


                          Smartfart:morgan
                          kataphraktoi:university
                          bdanv:gaians
                          wdplays:hive
                          tech stag, no tech trading, rules are the ones i posted if they are acceptable to all
                          Last edited by Kataphraktoi; October 8, 2007, 21:03.
                          if you want to stop terrorism; stop participating in it

                          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                          Comment


                          • #28
                            I believe standard, neither small nor large
                            Standard map, medium everything, even if i would prefer abundant life forms.
                            alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                            Comment


                            • #29
                              Hello gentlemen.

                              I agree with all proposed rules pointed by Kataphraktoi.
                              As for tech popped from pods and AA's, I vote let them stay.

                              Please send turns to smartfartATnetDOThr
                              My life, my rules

                              Comment


                              • #30
                                Originally posted by Kataphraktoi
                                I vote for 4. If florin sticks around there is always a possibility of someone becoming inactive and needing to be replaced. A 5 player game will be slower and much bigger chance of having someone disappear.


                                Smartfart:morgan
                                kataphraktoi:university
                                bdanv:gaians
                                wdplays:hive
                                I vote with Kataphraktoi on this. I've only played one game with five players, and it was painfully slow.

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