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Long road PBEM II - still longer...

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  • received, played, and 2194 to Hercules

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    • Turn 2195 to Kirov
      On the ISDG 2012 team at the heart of CiviLIZation

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      • 95 to t_ras.

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        • turn went to the club...
          "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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          • 2195 to Hercules

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            • 96 to t_ras.

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              • ...on ...
                "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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                • 2196 to Hercules.

                  May I ask what is the raison d'etre for this game? Is it just a race to Transcendence? Everyone is pacted with everyone else, with just 1 pretty weak AI left.

                  Was it set up as an experimental game? A training game?

                  Sorry to pose these questions, but as a newcomer to the game I'm somewhat confused by all the sweetness and light that's everywhere

                  GGLIE

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                  • So was I, now that you mention that. But I assumed the strongest faction, so it works a bit different for me - I _can_ race to transcendence. All the same I find the diplomatic situation in the game a bit funny...

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                    • It is a normal open game, it just evolved this way.

                      but you never know what waits arround the corner...
                      "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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                      • AHA

                        GGLIE

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                        • turn?
                          "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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                          • Hercules?
                            "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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                            • 97 to t_ras.

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                              • and on...
                                "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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