Announcement

Collapse
No announcement yet.

Bear Baiting 101 Tracking Thread

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bear Baiting 101 Tracking Thread

    Bear Baiting 101

    STARTING YEAR: 2101

    Enigma is the Bear, hear him roar, and watch out for his claws too because he's coming to get you.

    Playing SMAC
    Code:
    CMN        Email 
    
    Kody  [email]xxjohn@alphadimension.net[/email]xx
    
    TURN ORDER
    FACTION              PLAYER                EMAIL 
    
    Gaia's Stepdaughters HongHu                [email]xxhhu003@mchsi.com[/email]xx
    Human Hive           Raptor                [email]xxlordraptor@k.rox[/email]x
    University of Planet Enigma_Nova           [email]xxsob55@uow.edu.aux[/email]x
    Morgan Industries    Chaunk                [email]xxmj_blakemore@uk2.xxn[/email]et
    Spartan Federation   Hercules              [email]xxcathal.mullaghan@ntlworld.com[/email]xx
    Lord's Believers     Darsnan               ???
    Peacekeeping Forces  Smacksim               
    
    FINAL SETTINGS
    Map size	|      large (50x100)
    Ocean		|      10-20      
    Erosion		|      Aver
    Life		|      Aver
    Clouds		|      Aver
    Difficulty	|      Transc
    
    Transcend	|      Yes 
    Conquest	|      Yes               
    Diplomatic	|      No 
    Economic	|      No 
    Cooperative	|      Yes
    Do or Die	|      Yes  
    Flexible start	|      Yes
    Tech stag	|      No
    Spoils of war	|      No
    Blind research	|      No
    Intense riv	|      No
    No survey	|      Yes
    No scatter	|      Yes
    No rnd events	|      No
    Time Warp	|      No
    Iron man	|      No
    Rand person	|      No
    Rand social	|      No
    RESTRICTIONS/MODIFICATIONS:
    1. A player may insert stockpile energy into the build queue after the production of a
    military unit.
    2. No interceptors on auto
    3. A player can not use a former to accumulate teraforming while the former is in
    transit.
    4. A player may not restart a turn without good reason. The player should specify the
    reason in the game thread if he was not able to avoid reloading the turn. (Obviously,
    if a player has suffered some sort of crash during a turn, such a reload is
    unavoidable)
    5. If a player performs a probe team action other than to infiltrate against another
    player with whom (s)he is in a truce, treaty or pact, they must inform the probed
    player what it was they did and what they stole/sabotaged. They must also choose the
    'declare vendetta/cancel pact' option when they perform the action.
    6. A player is not permitted to make more than one social engineering change per line,
    per turn. For instance, one is not permitted to start the turn in wealth, switch to
    power mid-turn for the extra disbanded minerals, and then switch back to wealth that
    same turn, getting the refund.
    7. A player is not permitted to use the 'demand withdrawal' feature against another
    player, leaving the AI the decision of whether to withdraw or not.
    8. A player may not accept a bribe from another player's AI during council sessions.
    9. A player may not perform multiple airdrops in a single turn with the same unit using
    the right-click menu.
    10. A player may not use the F4 screen when infiltrated to change an opponent's workers
    to specialists.
    11. If a player declares vendetta upon another player, either directly or indirectly,
    they must not accept a pending diplomatic agreement between the two factions in the
    same turn.
    12. A player may not upgrade a particular type of unit using the design workshop, and
    then attack with that unit in the same turn.
    13. A player may not make air drops using the right click "air drop to" function, when
    it is not possible to do so with the "i" button, ie. after already having moved or
    made a drop.
    14. A player can not exploit the demon boil bug by setting patrolling waypoints for a
    mindworm.
    15. A player cannot use colony pod to breach the base population limit without
    appropriate facility being built.
    16. A player can not set the home base (Control-h) for a unit to be the base of another
    faction when the diplomatic stance is pact so that the unit will require no support
    from either faction.
    17. A player can not reverse engineer rover chassis from probe team.
    18. Use common sense and you'll know the other bugs that shouldn't be allowed.
    Attached Files
    Last edited by Kody; June 22, 2004, 19:53.

  • #2
    Magi Enigma surveyed the huge plateau the landing ships had secured. He had offered paradise and enlightenment to many of the soldiers and they had wisely accepted. Unfortunately he had not managed to convince as many citizens, but those foolish enough to reject his offer would have difficulty surviving the harsh new world.

    It was he that found the abandoned ruins of a once great civilisation, a civilisation so great that after their inexplicable disappearance their structures and machines were still around thousands of years later. This was the perfect place to build a new empire that would rise out of the ashes of the old and even eclipse the glory that lay before him.

    "The logic is quite simple", Magi Enigma announced to his fellow professors that stood behind him. "In our search for truth we must be prepared to step on toes and weaker factions will fall to our dominance. Those that have abandoned our cause do not deserve our sympathy. It is they who chose to revert back to savages because of simple disagreements."

    Magi Enigma turned to face the combined forces of the Nexus. He could see the pride and the confidence that filled those who followed him.

    "I bring a new era", Magi Enigma shouted. "This world belongs to us!"

    The men and women cheered loudly and Enigma was pleased.

    "Magi", the military minister bowed his head slightly in respect. "Sensors indicate that other factions have placed landing parties to take this continent from us."

    Magi Enigma frowned at this news. "They wouldn't dare", he muttered to himself. "Send out the army and the machines, let them see the might that we posses and they will think twice of crossing us."

    ~~~~~~~~

    This is alpha team we have landed on the Nexus mainland, transmitting collected survey data, what are our orders.

    Establish a base, but ensure radio silence, we don't know what kind of technology Enigma has discovered in the ruins. Assert the military potential of the enemy and take any opportunities that arise.

    Roger that, this is alpha team out.

    Darsnan leaned back in his chair. The report was very interesting there were numerous defensive structures in place, utilising technology that they wouldn't have for years, terrain made invasion difficult too. While it made Enigma very secure it also meant he was a leashed bear. Darsnan wondered how long it would take Enigma to chew through the rope, things would get deadly once he did.

    Darsnan reviewed the landing data again. Enigma also had guerrilla forces on the main contient, he was certain of that. However these forces were small and as long as the others kept up a reasonable defence for all their bases, Enigma would not get a foothold on the main continent.

    Comment


    • #3
      Re: Bear Baiting 101 Tracking Thread

      Originally posted by Kody
      3. A player can not use a former to accumulate teraforming while the former is in transit.
      Do we want to change it to include other version (greyed out ect).
      Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

      Grapefruit Garden

      Comment


      • #4
        My email is lordraptor@k.ro
        Sorry for the delay.

        Comment


        • #5
          Oh my. Really excelerated play. Turn sent to Hive a minute ago.
          Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

          Grapefruit Garden

          Comment


          • #6
            I decided to accelerate the play for two reasons. Because there's so many players the game can really drag out if it's not accelerated.

            The other reason is because accelerated starts mean early game decisions have less of a impact, hence development is a little more predictable. This means I don't have to take into account player skill as much in my scenerio design.

            Comment


            • #7
              My bets for the winner of this game:
              1. HongHu
              2. Enigma_Nova
              3. Darsnan

              It's going to be a diplo nightmare down there if the king comes off the hill.
              There is only one player here who can invariably clear a diplo minefield - HongHu

              Of course, if the king does not come down off the hill then GG.

              Mind you, there's the possibility of a new king on the hill - this will probably be Darsnan. With some factions already weakened and eliminated, Dars will snatch the win if he can re-fortify the hill.

              EDIT: Co-op victory is on?
              Well, then Victory will go to a combination of the 7.
              I haven't thought about the interdiplo enough to check who will win.

              Comment


              • #8
                Well I set co-op victory on. That still means 3 other players are out of the loop. If there was one less player I probably wouldn't have turned co-op on. The way I set things up I'm hoping everyone will have a 1/3 chance of victory (including you Enigma).

                Comment


                • #9
                  Pbbt.
                  It's all about the Allied Victory, now.
                  I expect we'll all be squabbling about who our allies will be,
                  save for me - I can already see 3 enemies and 1 wildcard. >_>

                  Comment


                  • #10
                    First look at your turn and assert the situation before you start making predictions.

                    Comment


                    • #11
                      Yeah, WhereTF is my turn, anyway?
                      Did it start at me, or am I waiting for HongHu?

                      Comment


                      • #12
                        You're waiting for Lord Raptor to finish the Hive turn.

                        Comment


                        • #13

                          I hope this isn't one of the "check every weekday" people. I hate 72-hour breaks between turns.

                          Comment


                          • #14
                            Originally posted by Enigma_Nova

                            I hope this isn't one of the "check every weekday" people. I hate 72-hour breaks between turns.
                            You'll get a lot of breaks with 7 players. I think we'll be doing well if we can average a turn every other day. Every three days would probably be more normal.
                            Play hangman.

                            Comment


                            • #15
                              /me defines Turn such that there are 7 turns in a mission year

                              I didn't mean one of my turns, Chaunk. If I had an excuse to refer to myself then I would have used it.

                              Comment

                              Working...
                              X