The Game:
~The Game Rules~
All passwords are common knowledge.
All turn saves are openly available.
All diplomacy is common knowledge.
The Map is common knowledge.
(optional) Please explain the play-by-play of your turn.
~Standard Apolyton PBEM rules~
__Reloading a save you've previously played from: Explain yourself!
__Airdrops by Right-mouse-button when the same airdrop can't be performed by hitting 'i': No Game!
__Taking military action then accepting diplomacy which cancels the vendetta in the same turn: No Game!
__Probe actions (besides infiltration) on someone without vendetta towards you: Explain yourself!
__Upgrading units with the design workshop is allowed at end of turn only.
__Communications only allowed between factions that have either met each-others' units, or 'traded' for the comm frequency.
__Social engineering choice limited to one switch per line per turn.
__Psi units cannot be assigned multiple point patrol routes
__Calling Planetary council: Notify everyone. No bribing // accepting bribes.
__No base trading with the AI. Extortion is allowed.
~Custom Rules~
All victory conditions enabled
Do or Die is ON
Bell curve is ON
Flexible start is ON
Transcend Difficulty
The Players:
In turn order:
Enigma - University of planet
Chaunk - Data angels
Googlie - Gaia's stepdaughters
AI - Nautilus pirates
AI - Human hive
AI - Cult of planet
AI - Lord's believers
The Scenario:
Attached.
~The Game Rules~
All passwords are common knowledge.
All turn saves are openly available.
All diplomacy is common knowledge.
The Map is common knowledge.
(optional) Please explain the play-by-play of your turn.
~Standard Apolyton PBEM rules~
__Reloading a save you've previously played from: Explain yourself!
__Airdrops by Right-mouse-button when the same airdrop can't be performed by hitting 'i': No Game!
__Taking military action then accepting diplomacy which cancels the vendetta in the same turn: No Game!
__Probe actions (besides infiltration) on someone without vendetta towards you: Explain yourself!
__Upgrading units with the design workshop is allowed at end of turn only.
__Communications only allowed between factions that have either met each-others' units, or 'traded' for the comm frequency.
__Social engineering choice limited to one switch per line per turn.
__Psi units cannot be assigned multiple point patrol routes
__Calling Planetary council: Notify everyone. No bribing // accepting bribes.
__No base trading with the AI. Extortion is allowed.
~Custom Rules~
All victory conditions enabled
Do or Die is ON
Bell curve is ON
Flexible start is ON
Transcend Difficulty
The Players:
In turn order:
Enigma - University of planet
Chaunk - Data angels
Googlie - Gaia's stepdaughters
AI - Nautilus pirates
AI - Human hive
AI - Cult of planet
AI - Lord's believers
The Scenario:
Attached.
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