The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
ATM same number of turns as you, but he's got 3 Alien Artifacts. You're better off using the trawlers if finished in time... And was about time you planned some SE changes...
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
Turn 2157 towards Rubin.
The commie is outsmarted...
He can't colonize my peninsula now, so needs to plant a base somewhere on the continent.
Barinthus, build a scout patrol in that threatened base (in case there is none coming that way off course)!!
Any update on how fast you got a new connection after you move?
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
About not founding land bases you mean? No, it's merely a temporary measure in an attempt to create a new island in the short future. The Kingdom is quite confident that this time it is possible without precipitating a conflict.
Forgot to post in the previous post:
ANNOUNCEMENT
The Kingdom of Atlantis pronounces the construction of a Maritime Control Center,
enabling us to coordinate our naval movements much more efficiently
and thus shortening travel times considerably.
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
The turn has passed on and hope you will be feeling better, Sankis.
I'll probably not be able to get to the next turn until Sunday due to moving most of my stuff on Saturday so I don't have to miss work. My official moving day is this Thursday.
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