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Alien Waterworld turn reporting thread II

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  • Alien Waterworld turn reporting thread II

    Originally posted by Googlie in Alien Waterworld turn reporting thread
    This is a SMAX game

    Difficulty level is Transcend, tweaked (see below)

    Players, in turn order, are:

    Mermaids (Gaians) - FlameFlash ( flameflash@mac.com )
    Seamen (Drones) - Mongoose ( jlnader@mindspring.com )
    Gunrunners (Sparta) - GeneralTacitus ( anguniven@hotmail.com )
    Disciples (Cult) - herc
    Merchants (Morgan) - Archaic

    AI are the Aliens, untweaked for this somewhat experimental game (in my test runs they played reasonably well as aquatic factions)

    Aquatics (Caretakers)
    Nautilists (Usurpers)

    World is 70% to 90% water, huge planet, average everything else

    Game conditions are:

    all winning conditions on
    do or die on
    look first on
    tech stagnation - no
    spoils of war - yes
    directed research
    intense rivalry - no
    no unity survey
    random scattering of Unity pods
    No random events
    all other custom conditions - no

    Suggested play rules (the Forum Wars set)

    ? Communications - none till contact, obtain commlink, or build EG
    ? Total freedom in Design Workshop (upgrades anytime, during turn or on-field,
    ? Retro-engineering - OK, except for using the probe rover chassis before discovering Doc. Mobility
    ? SE switches "quickies" forbidden - (obviously you can experiment to see what effect various SE choices have, but cannot change, play moves, then change back in the same turn)
    ? Council notification - immediate broadcast to all players (Post in the thread and e-mail to all immediately by player who has called elections, citing candidates and votes. After each player's turn, post in the thread the running totals)
    ? Stockpiling in Qs anytime - OK
    ? Crawlers Upgrade anytime - OK
    ? Probe actions: Must choose vendetta option when probing other players, rebuke if a pactmate (OK to probe teammate at any time)
    ? Using the AI - Cannot use the AI to bribe on council votes nor to demand withdrawal of units
    ? Cannot use the right click feature for multiple drop moves to extend range (ie limited to 8 tiles unless owning the Space Elevator SP)
    ? Cannot use the 'set waypoint' feature for automatic worm hunting/lifecycle enhancements
    ? Must 'Accept' or 'Decline' an offered Pact or Treaty that the other player has indicated 'Accepted' before exiting the diplo box and playing the turn (i.e. no accepting pending treaties/pacts *after* declaring vendetta in the same turn )
    ? Cannot use the F4 feature (or the bases feature of the F2 screen) to change an infiltrated faction's workers to specialists

    Passwords have been sent to all, and 2111 has gone to FlameFlash

    Good luck all,

    Googlie
    Nothing above has been updated...
    Last edited by FlameFlash; May 15, 2003, 19:57.
    I'm not conceited, conceit is a fault and I have no faults...

    Civ and WoW are my crack... just one... more... turn...

  • #2
    Maybe Shadowlord2 would be interested. I know several (if not all) of his games have stalled. Same with Darsnan.

    Comment


    • #3
      /me nods

      I've posted a recruitment thread.
      I'm not conceited, conceit is a fault and I have no faults...

      Civ and WoW are my crack... just one... more... turn...

      Comment


      • #4
        Looks like they weren't quick enough off the mark if they wanted the games. I'll be taking over for Plan9 Mong.
        Veni Vidi Castravi Illegitimos

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        • #5
          Password has been sent to Archaic

          Aquatic factions can be found at:



          G.

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          • #6
            I have asked Googlie for password for Knowhow2 faction.
            On the ISDG 2012 team at the heart of CiviLIZation

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            • #7
              Password sent

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              • #8
                I'm not conceited, conceit is a fault and I have no faults...

                Civ and WoW are my crack... just one... more... turn...

                Comment


                • #9
                  Okay, now obviously this isn't right, so I'm not sure what's gone wrong. I just finally opened the save, and it's knowhow2's turn. I'm passing that onto Herc now.
                  Veni Vidi Castravi Illegitimos

                  Comment


                  • #10
                    Hmmm... sounds like I got mixed up somewhere about who was getting what turn. Mongoose emailed me and asked me to send Archaic the turn, and not having Plan9's turn, I thought he meant knowhow's turn (partly through not tinking things through, as well...).

                    Comment


                    • #11
                      Oh well, if there's a few replays needed on anybody's end, just play through them... it's just nice to see the turns moving again.
                      I'm not conceited, conceit is a fault and I have no faults...

                      Civ and WoW are my crack... just one... more... turn...

                      Comment


                      • #12
                        My error, I think. I lost track of who was replacing whom.

                        FF, would you kindly update the list of players in the intiial post to this thread?

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                        • #13
                          Turn 2174 shortly, on its way to Archaic.

                          All I know is GT sends to me.
                          On the ISDG 2012 team at the heart of CiviLIZation

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                          • #14
                            Turn sent.
                            Veni Vidi Castravi Illegitimos

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                            • #15
                              Top post in this thread.

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