I've been re-reading K.S. Robinson's wonderful RGB Mars triology, and I was wondering -
What would it take to create a "terraform Mars" scenario? What would have to be modified?
First, of course, would be to create a Mars map, which should be straightforward enough. I'm envisioning it starting with no water, and no breathable atmosphere. Terraforming would eventually create seas and atmosphere.
Second, the fungus would have to go, obviously. Monoliths may or may not be included.
Third, all the land tiles would originally have no soil, only regolith, so they would produce food only with (hydroponic) farms. There should be a way to create soil, of course, through terraforming, and perhaps as global terraforming proceeds, soil would spontaneously form. A soil (as opposed to a regolith) tile would provide some food on it's own.
As for the atmosphere, I'm not sure if that can be modeled in the game. If it could, then you could make it so (for example) forests couldn't be created until the atmosphere is built up sufficiently. The first steps would be to create greenhouse gases (esp. CO2) to build up the atmospheric pressure and warm the planet; then forests could create O2, and once it's breathable, then maybe give a pop growth bonus to everyone.
The factions (except maybe Fungus Boy) would all pretty much work as they are, and you might even be able to work in the aliens as the "ancient Martians" returned.
Victory conditions would have to be figured out, though all the military-political-economic ones would work fine as they are.
Military units are all pretty much fine the way they are, IMO.
So, anyone want to help with this? Anyone have any comments or further ideas?
What would it take to create a "terraform Mars" scenario? What would have to be modified?
First, of course, would be to create a Mars map, which should be straightforward enough. I'm envisioning it starting with no water, and no breathable atmosphere. Terraforming would eventually create seas and atmosphere.
Second, the fungus would have to go, obviously. Monoliths may or may not be included.
Third, all the land tiles would originally have no soil, only regolith, so they would produce food only with (hydroponic) farms. There should be a way to create soil, of course, through terraforming, and perhaps as global terraforming proceeds, soil would spontaneously form. A soil (as opposed to a regolith) tile would provide some food on it's own.
As for the atmosphere, I'm not sure if that can be modeled in the game. If it could, then you could make it so (for example) forests couldn't be created until the atmosphere is built up sufficiently. The first steps would be to create greenhouse gases (esp. CO2) to build up the atmospheric pressure and warm the planet; then forests could create O2, and once it's breathable, then maybe give a pop growth bonus to everyone.
The factions (except maybe Fungus Boy) would all pretty much work as they are, and you might even be able to work in the aliens as the "ancient Martians" returned.
Victory conditions would have to be figured out, though all the military-political-economic ones would work fine as they are.
Military units are all pretty much fine the way they are, IMO.
So, anyone want to help with this? Anyone have any comments or further ideas?
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