I feel that Seabases are a bad gameplay element in SMAC, they are an interesting novelty but have many problems, including:
Realism. The technology requirements to build and sustain a seabase would be somewhat higher than "Doctrine: Flexibility" in SMAC. At a minimum probably Supertensile Solids, or Orbital Spaceflight at a minimum. A seabase is such a massive project compared with building a cluster of buildings on chiron-firma.
Balance. Oceans provide land where bases cannot be founded. They provide dead zones which don't contain stuff to fight over. They create focal points for action in the land masses. Sea bases ruin this, they make the entire map the same, space to build bases.
What do you think? This is a poll but please also state your case for or against seabases.
Realism. The technology requirements to build and sustain a seabase would be somewhat higher than "Doctrine: Flexibility" in SMAC. At a minimum probably Supertensile Solids, or Orbital Spaceflight at a minimum. A seabase is such a massive project compared with building a cluster of buildings on chiron-firma.
Balance. Oceans provide land where bases cannot be founded. They provide dead zones which don't contain stuff to fight over. They create focal points for action in the land masses. Sea bases ruin this, they make the entire map the same, space to build bases.
What do you think? This is a poll but please also state your case for or against seabases.
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