I have played with many programs and tried many thngs and for me the best for me seems to be:
External:
World Painter at http://www.apolyton.net/forums/showt...14#post4294814 for stating.
Map view at http://forums.civfanatics.com/showthread.php?t=141622 for most editing.
C4EV2 at http://civilization4.filefront.com/f...EV2_Map_Editor;56326 for fine tunning. I find that 1.1 will do more for me then 1.2.
BMP to WBS at http://forums.civfanatics.com/showthread.php?t=135740. You must follow exactly what it says and install it with Python. Even then there is a learning curve.
Internal:
Smart Map Script at http://forums.civfanatics.com/showth...3#post3599863. This is easy to use in the setup of the game but one must put the py file where it belongs.
I am trying to get the creator to let us use it in our MOD but if not then I have a back-up which is long and tedious for me but can be done.
Basically I edit the XML files and ini file creating more menues and choices in the existing map creation page.
External:
World Painter at http://www.apolyton.net/forums/showt...14#post4294814 for stating.
Map view at http://forums.civfanatics.com/showthread.php?t=141622 for most editing.
C4EV2 at http://civilization4.filefront.com/f...EV2_Map_Editor;56326 for fine tunning. I find that 1.1 will do more for me then 1.2.
BMP to WBS at http://forums.civfanatics.com/showthread.php?t=135740. You must follow exactly what it says and install it with Python. Even then there is a learning curve.
Internal:
Smart Map Script at http://forums.civfanatics.com/showth...3#post3599863. This is easy to use in the setup of the game but one must put the py file where it belongs.
I am trying to get the creator to let us use it in our MOD but if not then I have a back-up which is long and tedious for me but can be done.
Basically I edit the XML files and ini file creating more menues and choices in the existing map creation page.
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