My personal playing style is to play one large maps with only few factions(at least in single player mode).
So i tried to make a faction that supports that playing style(build and expand)
Faction of the ROBOTS:
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They are a ALIEN nation!
INDUSTRY +2 (automated factories)
SUPPORT +1 (no luxury goods)
EFFIC +1 (rational machines)
PLANET -3 (huge industry)
PROBE -2 (reprogramable)
Free RobotFactory when u discover Industrial Nanorobotik
-1 DROHNE in each base
IMPUNITY to Eudemony
PSI-COMBAT +30%
no GREEN Politic
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Some thoughts:
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- I wanted to make a balanced faction, with a look to play on a huge map with only few factions.
- Main characteristic is huge INDUSTRY, bad PLANET and less DROHNES
- As u might see this faction and 'The Drones' have some identical settings.
- The -3PLANET is a huge disadvantage on fungus(native lifeform) rich planets and a smaller disadvantage on planets with low fungus
- Dont forget that -3Planet inherits a -30% PSI-Combat(this is why i gave them +30% PSI-Combat)
- Because of -3PLANET and +2INDUSTRY u are asking for environment problems with this faction
- IMPUNITY to Eudemony is only a small advantage.
- Free NANOFACTORY when u discover Industial Nanorobotik is also only a smaller advantage.
- ALIEN-Setting is a good advantage when u play on large maps with few factions
- GREEN is one of the best Politics and NOT allowed
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Possible changes without changing the main characteristics of the faction
--------------------------------------
To make the faction weaker:
- Take out or lower the +30% PSI-Combat
- Play on fungus rich planets
- Take out the +1 SUPPORT or +1 EFFIC
- Turn off ALIEN-Setting
--------------------------------------
To make the faction stronger:
- Give a MORAL modifier instead of the PSI-Modify
- +3 INDUSTRY or -2 PLANET
- -1 PROBE
- -2 DROHNES per base
- allow GREEN-Politic
--------------------------------------
Ok, thats enough, what do u think about that faction?
cya
Merrill
P.S. I am an Austrian and play a german version of the game(v1.0 Crossfire). Please excuse some bad spelling
So i tried to make a faction that supports that playing style(build and expand)
Faction of the ROBOTS:
--------------------------------------
They are a ALIEN nation!
INDUSTRY +2 (automated factories)
SUPPORT +1 (no luxury goods)
EFFIC +1 (rational machines)
PLANET -3 (huge industry)
PROBE -2 (reprogramable)
Free RobotFactory when u discover Industrial Nanorobotik
-1 DROHNE in each base
IMPUNITY to Eudemony
PSI-COMBAT +30%
no GREEN Politic
--------------------------------------
Some thoughts:
--------------------------------------
- I wanted to make a balanced faction, with a look to play on a huge map with only few factions.
- Main characteristic is huge INDUSTRY, bad PLANET and less DROHNES
- As u might see this faction and 'The Drones' have some identical settings.
- The -3PLANET is a huge disadvantage on fungus(native lifeform) rich planets and a smaller disadvantage on planets with low fungus
- Dont forget that -3Planet inherits a -30% PSI-Combat(this is why i gave them +30% PSI-Combat)
- Because of -3PLANET and +2INDUSTRY u are asking for environment problems with this faction
- IMPUNITY to Eudemony is only a small advantage.
- Free NANOFACTORY when u discover Industial Nanorobotik is also only a smaller advantage.
- ALIEN-Setting is a good advantage when u play on large maps with few factions
- GREEN is one of the best Politics and NOT allowed
--------------------------------------
Possible changes without changing the main characteristics of the faction
--------------------------------------
To make the faction weaker:
- Take out or lower the +30% PSI-Combat
- Play on fungus rich planets
- Take out the +1 SUPPORT or +1 EFFIC
- Turn off ALIEN-Setting
--------------------------------------
To make the faction stronger:
- Give a MORAL modifier instead of the PSI-Modify
- +3 INDUSTRY or -2 PLANET
- -1 PROBE
- -2 DROHNES per base
- allow GREEN-Politic
--------------------------------------
Ok, thats enough, what do u think about that faction?
cya
Merrill
P.S. I am an Austrian and play a german version of the game(v1.0 Crossfire). Please excuse some bad spelling
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