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  • Modifing factions

    I was thinking of modifying the factions in SMAC. How about this?

    Believers : Free Rec Commons each base (Religious group less likely to have drones)
    (Is there a way to have a faction have fewer drones?)

    Hive : Give them Immunity :Efficency (The patches do this)

    Gaians : Change Fungus nutriants from 1 to 2
    and/or Fungus energy from 0 to 1

    Morgans : Change pop limit from 4 to 5
    (Getting Ascetic Virtues will make Morgans even with everyone else - except PKs)

    The others : Extra scout & colony pod
    (To compansate for other factions getting improvements)


  • #2
    None of those changes seem unreasonable. It might be a good idea to 'power up' the SMAC factions so they can compete with the new guys.


    BTW, in SMACX, the speical ability "NODRONE, x" reduces drones by x in all cities. I would guess negative numbers make more drones, but I don't know.
    Banned on Black Saturday in the name of those who went before him.

    Realizes that no one probably remembers that event.

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