Edit 7/21/04: Note, I changed this from the version that was up from 7/19 -> today.
Aldebaran 2.0.7.a Full Download (Text and Graphics, a complete mod including a readme file)
Download, unzip, place the files in a Smax directory or use ModMan to swap the files (see notes below)
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I'm not putting up a 'text files only' version for this because the addition of the Colonists Faction requires the graphics to be there.
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Changes in 2.0.7: See above list, plus:
The only exception to the above is that I didn't include Colonist graphics for the AI version of them. You simply copy the three pcx files and rename them colonist.pcx ---> colonistai.pcx, etcetera. I'm sure you can beat the 'normal' 7 Super AI already and need the challenge
Modman works really well. It's not yet packaged with a full auto-installer b/c Endgame is working on a last-minute kink that prevents complete hands-free operation. Look for this though with 2.1.0.
-Smack
Aldebaran 2.0.7.a Full Download (Text and Graphics, a complete mod including a readme file)
Download, unzip, place the files in a Smax directory or use ModMan to swap the files (see notes below)
----------------------------------
I'm not putting up a 'text files only' version for this because the addition of the Colonists Faction requires the graphics to be there.
-------------
Changes in 2.0.7: See above list, plus:
- Planetlovers and Universality Factions improved (Thanks Chaunk for pointing this need out)
- The Menu will now offer 8 Aldebaran factions and 2 Super AI. You can add the other SAI by hand if you'd like
The only exception to the above is that I didn't include Colonist graphics for the AI version of them. You simply copy the three pcx files and rename them colonist.pcx ---> colonistai.pcx, etcetera. I'm sure you can beat the 'normal' 7 Super AI already and need the challenge
Modman works really well. It's not yet packaged with a full auto-installer b/c Endgame is working on a last-minute kink that prevents complete hands-free operation. Look for this though with 2.1.0.
-Smack
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