I get the impression that, by and large, most players use the Unit Workshop for certain common setups: impact rovers, for example, are a recognized stage of the game. When playing Morgan, everybody builds lots of armored probe garrisons to dodge his support problem. Early game, hypnotic trance goes on all defenders, regardless of who you're playing. And so on.
I tinker around a little, but not too much. I like the cheapo clean-police combo (somebody once called them "mall cops," and that's the name I give them every game I play), and sometimes aerial supply units so I can rush secret projects without worrying about terrain in the way. What are your favorite combinations?
I tinker around a little, but not too much. I like the cheapo clean-police combo (somebody once called them "mall cops," and that's the name I give them every game I play), and sometimes aerial supply units so I can rush secret projects without worrying about terrain in the way. What are your favorite combinations?
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