Well...
Here I was just today, after playing SMAC (not so much SMAC-X) for about two years now, I got one!
Year: 2264
Difficulty: Librarian
Faction: Spartans
Might: Unsurpassed
I usually play on Talent because I tend to want to play for fun, technically this isn't my kind of game so much but I got hooked on it regardless. This game I've kind of sat back and started building because I overtook the rest of the clowns because (likely) of my massive land mass and relentless growth (not typically my style), so I'm waiting for Fusion Reactors, Neural Grafting and Advanced Spaceflight (for Plasma Shard, 13-1-2*2 SAM Rovers are my favorite). The Believers are just to the north and are starting to attack -- I'll deal with them in a little bit once I get the stuff going. Don't worry they got whimpy Impact weaponry when I've got (some) Chaos troops deployed.
I have the savegame (Mac) that where the asteroid strike will happen after the end of the turn, if anybody wants to see it . I also have many good saves for newbies, just ask (like one where I have an alien faction with everything ready to go to call in the mother fleet with Subspace Generators, in case you'd like to try it out).
From Picture 1 down: #1 is near core empire with the Central Defense Network base (Sparta Command is the core); #2 is Southern Sector with the Garland Crater (some SPs there), #3 is the Eastern Sector (making trawlers to go harvest the Geothermal Shallows just to the south-east), #4 is the prompt that shows up, #5 is the area around the strike, #6 is both Craters in view. Couple of bases are going into riots from the -1 Energy for all this area. (I also have the Empath Guild, if need be)
Here I was just today, after playing SMAC (not so much SMAC-X) for about two years now, I got one!
Year: 2264
Difficulty: Librarian
Faction: Spartans
Might: Unsurpassed
I usually play on Talent because I tend to want to play for fun, technically this isn't my kind of game so much but I got hooked on it regardless. This game I've kind of sat back and started building because I overtook the rest of the clowns because (likely) of my massive land mass and relentless growth (not typically my style), so I'm waiting for Fusion Reactors, Neural Grafting and Advanced Spaceflight (for Plasma Shard, 13-1-2*2 SAM Rovers are my favorite). The Believers are just to the north and are starting to attack -- I'll deal with them in a little bit once I get the stuff going. Don't worry they got whimpy Impact weaponry when I've got (some) Chaos troops deployed.
I have the savegame (Mac) that where the asteroid strike will happen after the end of the turn, if anybody wants to see it . I also have many good saves for newbies, just ask (like one where I have an alien faction with everything ready to go to call in the mother fleet with Subspace Generators, in case you'd like to try it out).
From Picture 1 down: #1 is near core empire with the Central Defense Network base (Sparta Command is the core); #2 is Southern Sector with the Garland Crater (some SPs there), #3 is the Eastern Sector (making trawlers to go harvest the Geothermal Shallows just to the south-east), #4 is the prompt that shows up, #5 is the area around the strike, #6 is both Craters in view. Couple of bases are going into riots from the -1 Energy for all this area. (I also have the Empath Guild, if need be)
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