How did you solve the problem?
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Game crashes when turn ends
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Using Scenario Editor I've figured out it was caused by fight between captured mindworm and wild ones.
At some point Spartans somehow managed to capture a mindworm. They've used it as a scout. It happend to step into fungus square adjective to Sparta's Command, triggering three wild mindworms. When the fight was calculated between that captured and wild mindworms, crash occured every single time. So I've loaded previous turn and removed that captured mindworm, so the Spartans got most of benefits from having it as scout, while never triggering the fight leading to crash, since AI was always repeating it's move with the same result.
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