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  • #16
    A size 7 Engineer specialist base with three crawled condenser farm isn't going to be producing much in the way of minerals. If you aren't losing too much due to inefficiency, placing a specialist on a borehole would be better because of the savings in rush building cost.
    Unofficial SMAC/X Patches Version 1.0 @ Civilization Gaming Network

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    • #17
      Shell units solve your mineral problems, and 2-3 worked boreholes ought to be enough to get you going. Mining sats bring more still.

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      • #18
        Are you kidding ?

        there is no way supply crawlers are better then workers. a worker does in a forest square 1nutrient, 2mineral and 2 energy (with free market, but if its a river 3). those 2 minerals are equal to 8energy credits for rush of production ! and 2energy each square does +4 credits and research(with network node 50%research and energy bank from secret project 50%econ). And those are early in the game ! so you get a total of 12 effective energy each worker, does a single specialist do that ? NOT.

        after 80 turns you should be able to build tree farms and hybrid forests, giving even better resource collection.

        now at a late turn in the game, you may get those ultra usefull specialists: engineer and trancend. but you also get the secret project Manifold Harmonics, so you get 3nutrient/4mineral/5energy each square.

        now remember that you have to actually build those supply crawlers, while workers are for free.

        and working 2-3 thermal boreholes ?! are you out of your mind ?! it does like 50 eco damage if you have only 2 worked, but 3 ?! hahahahaha

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        • #19
          Honestly, I hate overlapping cities... I don't know why. I just dislike it. Sometimes I'll draw out a seige on an enemy base just to destroy it when I take it over instead of assuming control. Correct me if I"m wrong, but doesn't a base with a Perimeter not lose citizens when it's attacked/taken over?

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          • #20
            SMAC is a very easy game to abuse. Ultimately you can blitz the world with impact rovers and a few transports in next to no time if you're so inclined, but where is the fun in that?

            I role-play SMAC and give the AI a fighting chance...then it can get interesting.

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            • #21
              Was the base number limit fixed ?

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