My strategy is to build bases as close together as possible. And i build as many bases as i can. I attach a zip file with 2 saved games so you can have a look on how it will be.
Tips about this: you need +3 economy, and the network nodes from the university will make a huge difference. First projects to build are Human Genome and Virtual World, to manage extra drones from too many bases. (You may want to build Weather Paradigm before Virtual World, to keep other players from getting it.) After that, you need free market and wealth for +3 economy, and your bases get a huge energy bonus! And of course the planetary energy grid. After that you can focus on getting to the sky hidroponics and Clone Vats, which will have another huge impact on your bases.
About the wars with other factions: your huge amount of credits will allow you tu rush the build of your units. But since you will use free market, units will be more defensive. It is best to conquer bases with probes.
With this setting, you will build all secret projects (maybe except Merchant exchange and Planetary Transit) and end game very quick (year 2150-2170 with univ). You will totally rock. Unfortunately there is a base limit to the number of total bases, only 512 bases.
Tips about this: you need +3 economy, and the network nodes from the university will make a huge difference. First projects to build are Human Genome and Virtual World, to manage extra drones from too many bases. (You may want to build Weather Paradigm before Virtual World, to keep other players from getting it.) After that, you need free market and wealth for +3 economy, and your bases get a huge energy bonus! And of course the planetary energy grid. After that you can focus on getting to the sky hidroponics and Clone Vats, which will have another huge impact on your bases.
About the wars with other factions: your huge amount of credits will allow you tu rush the build of your units. But since you will use free market, units will be more defensive. It is best to conquer bases with probes.
With this setting, you will build all secret projects (maybe except Merchant exchange and Planetary Transit) and end game very quick (year 2150-2170 with univ). You will totally rock. Unfortunately there is a base limit to the number of total bases, only 512 bases.
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