Inspired by some comments in these forums, I decided to play a game as Morgan and run Free Market from turn five to the very end, and I came across a serious problem. Drones? Meh, a 20% psych compensates for the lack of police, and the monetary benefits still are astounding. Mindworms? All my bases have trance garrisons, and the most polluting include trained scout patrols (later, empath rovers). No problem with that. What is making the game almost impossible to play (actually it's my second try) is the rise of sea levels. Sure, I have an army of formers constantly terraforming up, but all those wages might have been spent in an energy park or any fancy advanced terraforming. Besides, I have lost many good landmarks by doing so (uranium flats, manifold nexus). I have also lost many bases to washing (perhaps I should stop drilling for aquifers when playing marketeer). How do you evil capitalists manage to hold the waves? I begin to think that wealth+morgan/golden age is a much better way to get +2 economy.
Before you ask, no, I haven't commited a single atrocity in those experiments.
Before you ask, no, I haven't commited a single atrocity in those experiments.
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