I just returned to the game a few months back (mucho thanks to the wonderful denizens of this board who explained how to get it to run on XP!) and discovered a wrinkle to the game I'd never run into when I played it extensively years back: the 'permanent submission option.'
I will admit upfront I'm not an expert compared to many on this board. Oh, I can beat it regularily on 'Transcend' but due to that, there's many facets of the game I've not mastered as they simply weren't necessary and I've never played multiplayer. I've never built an echelon mirror, or a 'energy park,' never raised or lowered terrain, I seldom build sensors, and I don't use supply crawlers to boost my production to obscene levels as you don't really have to do any of that, thus I just use crawlers to rush Projects and get the resources out of those annoying hexes just out of range of my bases. Which I try to space as perfectly as I can with little or no overlap as I find ICS aestheticly displeasing.
However, playing recently, I discovered something I'd simply never known: ' permanent submissive factions.' Rusty as I am, I may simply have forgotten about it, but I don't think so. You see I always liked the 'role-playing' aspect of this game, thus I was careful not to destroy any factions in the early going as I wanted them in the game for the grand majority of it. Near the end I'd finish off the obnoxious ones and collect them in my dungeon (love that video too--so sinister!) but when they annoy me in the early going, I'd either let them off with mild correction after I captured one base, or force them to give me a tech or one of the bases they siezed and keep them in the game for later.
In fact I used to rescue them, especially the poor helpless Diedre who often would get herself into hopless situations with Yang or someone, and from the purest motives I'd nobly dash off to her rescue, pulling her fat out of the fire, and return all her bases to her. While I'd run Planned and Free Market temporarily for pop-booms and cash farming, I'd always return to Green to keep her lovely gentle soul happy and often ended up winning with her by my side, having won her affection and--in my mind at least--her hand in marriage in the end. All very decent and above board.
However, recently I was playing as my usual Peacekeepers, and had a great builder game going. I had just finished my pop boom and had my terraforming projects proceeding at a brisk rate due to my wonderful 'Weather Paradigm,' and the game was going swimmingly. I was just about to finish up a project or two with Supply Crawlers and switch to the Free Market and rake in the cash.
Then that little trollop Diedre, my nearest neighbor, got uppity and as I'd rather neglected my defenses, the little fungus-worshipping strumpet must have noted I was ripe for the picking. She'd prattled on about my Planned economy once and the necessity to be nice to even those horrific mindworms, but since I knew she was the tolerant, understanding sort and she wasn't going to throw a fit over it like she was Yang or Mirriam, and as I'd eventually come around to her point of view, all would be forgiven and I could proceed as normal. However I'd kind of forgotten I was playing with the faction personalities randomized so she wasn't her usual pacifist self, and she came for me with a massive invasion force of mind-worms, spore launchers, Missile Rovers and Isles of the Deep.
As I never thought of that little skank as a threat, I was still sitting with green Synthmetal Garrisons and hadn't even bothered to upgrade them to the Trance version or run them through a Monolith. I'd been spending my credits finishing up some buildings in preparation for my cash-farming period, so I was dead broke and in the process of finishing up some pretty expensive improvements or Projects and switching now would be terribly painful.
As I found out, it was even more painful not switching. The little tart not only destroyed my supply crawlers rushing off to finish projects, she took a lot of the cities themselves, destroying almost-completed Projects or Improvements. The vindictive little slitch not only massacred my helpless formers en masse, she had those disgusting spore launchers eliminate almost all my hard work terriforming. My newly-created commando Chaos Rovers, which should have stopped it before it got too bad, were subverted by her Probe teams, something I forgot the AI is quite wont to do in some situations, though not often with the Gaians. It got ugly and my proud democratic workers paradise was in shambles.
I was outraged and this time the gloves were coming off. No mercy for that little tree-humping wench in this instance, she was getting the back of my hand like she was Mirriam this time. That's an understatement, she was getting the Dungeon for sure, even if she escaped in a pod I would track her down to the ends of Planet and consign her to the hell I usually reserved for Yang and Mirriam. I'd make her end long and terrible, and I film the whole sadistic event and release it to the world so it would become Morgan Holovids best selling snuff-film. To rationalize it with my usual noble demeanor, I'd offer all the rest of her people amnesty and she alone would pay for her horric crimes, but her end was definitely going to be macabre.
Thus I tightened my belt, turned the rest of my almost completed Research Hospitals and whatnot into prototypes and consigned the brainwashed forces of her inhuman worm-worshiping faction to oblivion and took almost every one of her bases. I didn't let her off easy after just retaking my cities and taking one or some of hers and maybe a tech; I beat her filthy worm-eaten hide back across the continent and when she was down to almost nothing I got a screen I'd never seen before, or if I had it was from Yang and I just skipped over it quickly without reading it as he would never have anything to offer at that point anyway.
She would offer me everything she had, which included a few techs I'd not bothered to research yet, all her coin and she'd offer to serve me for life! In the mood I was in, what with I had in mind for her misbegotten spore-slavering skin, it took on rather...different...connoctations than Firaxis probably intended and it might have otherwise occured to my normally chivalristic self. She'd be...serving...me alright. Every day and twice on Sundays. Morgan Holovids would have their best-selling vid all right, it would just be of an entirely different nature.
Even better, it turned out she was eager to please, and in fact liked it as she'd tell me repeatedly during the follwing centuries of servitude. I never knew it got like this, I'd had factions go 'submissive' on me before, but they didn't act like they were recreating 'The Story of O' like this time.
Thus I've wondered, has anyone ever played a game with something..naughty... like that in mind as a paramount goal? how many factions can you force into permanent submission like that? I've gotten at least two in that role so I know more than one will sell themselves into slavery. Are they that way forever? Do they ever rebel? I won that game with a political victory thus never made it to Transcendance, so I'm wondering if it's possible to get all of them into that state?
What with Santiago, Lady Diedre, the leader of the Cyborgs who looks suspiciously like the delectable Jeri Ryan, Roze--who readily admits her lurid fantasies--you can have four scrumptious little slave girls. Mirriam would need some time under plastic surgery, but we have the technology to make her into a simmering young Ann-Margret (Remember her in "Tommy" or "Bye-Bye Birdy? :::Slobber:: thus all but one of the slots could be taken up by members of your harem.
It rather adds a certain amount of...spice...to those who like the role-playing elemnent, does it not?
I will admit upfront I'm not an expert compared to many on this board. Oh, I can beat it regularily on 'Transcend' but due to that, there's many facets of the game I've not mastered as they simply weren't necessary and I've never played multiplayer. I've never built an echelon mirror, or a 'energy park,' never raised or lowered terrain, I seldom build sensors, and I don't use supply crawlers to boost my production to obscene levels as you don't really have to do any of that, thus I just use crawlers to rush Projects and get the resources out of those annoying hexes just out of range of my bases. Which I try to space as perfectly as I can with little or no overlap as I find ICS aestheticly displeasing.
However, playing recently, I discovered something I'd simply never known: ' permanent submissive factions.' Rusty as I am, I may simply have forgotten about it, but I don't think so. You see I always liked the 'role-playing' aspect of this game, thus I was careful not to destroy any factions in the early going as I wanted them in the game for the grand majority of it. Near the end I'd finish off the obnoxious ones and collect them in my dungeon (love that video too--so sinister!) but when they annoy me in the early going, I'd either let them off with mild correction after I captured one base, or force them to give me a tech or one of the bases they siezed and keep them in the game for later.
In fact I used to rescue them, especially the poor helpless Diedre who often would get herself into hopless situations with Yang or someone, and from the purest motives I'd nobly dash off to her rescue, pulling her fat out of the fire, and return all her bases to her. While I'd run Planned and Free Market temporarily for pop-booms and cash farming, I'd always return to Green to keep her lovely gentle soul happy and often ended up winning with her by my side, having won her affection and--in my mind at least--her hand in marriage in the end. All very decent and above board.
However, recently I was playing as my usual Peacekeepers, and had a great builder game going. I had just finished my pop boom and had my terraforming projects proceeding at a brisk rate due to my wonderful 'Weather Paradigm,' and the game was going swimmingly. I was just about to finish up a project or two with Supply Crawlers and switch to the Free Market and rake in the cash.
Then that little trollop Diedre, my nearest neighbor, got uppity and as I'd rather neglected my defenses, the little fungus-worshipping strumpet must have noted I was ripe for the picking. She'd prattled on about my Planned economy once and the necessity to be nice to even those horrific mindworms, but since I knew she was the tolerant, understanding sort and she wasn't going to throw a fit over it like she was Yang or Mirriam, and as I'd eventually come around to her point of view, all would be forgiven and I could proceed as normal. However I'd kind of forgotten I was playing with the faction personalities randomized so she wasn't her usual pacifist self, and she came for me with a massive invasion force of mind-worms, spore launchers, Missile Rovers and Isles of the Deep.
As I never thought of that little skank as a threat, I was still sitting with green Synthmetal Garrisons and hadn't even bothered to upgrade them to the Trance version or run them through a Monolith. I'd been spending my credits finishing up some buildings in preparation for my cash-farming period, so I was dead broke and in the process of finishing up some pretty expensive improvements or Projects and switching now would be terribly painful.
As I found out, it was even more painful not switching. The little tart not only destroyed my supply crawlers rushing off to finish projects, she took a lot of the cities themselves, destroying almost-completed Projects or Improvements. The vindictive little slitch not only massacred my helpless formers en masse, she had those disgusting spore launchers eliminate almost all my hard work terriforming. My newly-created commando Chaos Rovers, which should have stopped it before it got too bad, were subverted by her Probe teams, something I forgot the AI is quite wont to do in some situations, though not often with the Gaians. It got ugly and my proud democratic workers paradise was in shambles.
I was outraged and this time the gloves were coming off. No mercy for that little tree-humping wench in this instance, she was getting the back of my hand like she was Mirriam this time. That's an understatement, she was getting the Dungeon for sure, even if she escaped in a pod I would track her down to the ends of Planet and consign her to the hell I usually reserved for Yang and Mirriam. I'd make her end long and terrible, and I film the whole sadistic event and release it to the world so it would become Morgan Holovids best selling snuff-film. To rationalize it with my usual noble demeanor, I'd offer all the rest of her people amnesty and she alone would pay for her horric crimes, but her end was definitely going to be macabre.
Thus I tightened my belt, turned the rest of my almost completed Research Hospitals and whatnot into prototypes and consigned the brainwashed forces of her inhuman worm-worshiping faction to oblivion and took almost every one of her bases. I didn't let her off easy after just retaking my cities and taking one or some of hers and maybe a tech; I beat her filthy worm-eaten hide back across the continent and when she was down to almost nothing I got a screen I'd never seen before, or if I had it was from Yang and I just skipped over it quickly without reading it as he would never have anything to offer at that point anyway.
She would offer me everything she had, which included a few techs I'd not bothered to research yet, all her coin and she'd offer to serve me for life! In the mood I was in, what with I had in mind for her misbegotten spore-slavering skin, it took on rather...different...connoctations than Firaxis probably intended and it might have otherwise occured to my normally chivalristic self. She'd be...serving...me alright. Every day and twice on Sundays. Morgan Holovids would have their best-selling vid all right, it would just be of an entirely different nature.
Even better, it turned out she was eager to please, and in fact liked it as she'd tell me repeatedly during the follwing centuries of servitude. I never knew it got like this, I'd had factions go 'submissive' on me before, but they didn't act like they were recreating 'The Story of O' like this time.
Thus I've wondered, has anyone ever played a game with something..naughty... like that in mind as a paramount goal? how many factions can you force into permanent submission like that? I've gotten at least two in that role so I know more than one will sell themselves into slavery. Are they that way forever? Do they ever rebel? I won that game with a political victory thus never made it to Transcendance, so I'm wondering if it's possible to get all of them into that state?
What with Santiago, Lady Diedre, the leader of the Cyborgs who looks suspiciously like the delectable Jeri Ryan, Roze--who readily admits her lurid fantasies--you can have four scrumptious little slave girls. Mirriam would need some time under plastic surgery, but we have the technology to make her into a simmering young Ann-Margret (Remember her in "Tommy" or "Bye-Bye Birdy? :::Slobber:: thus all but one of the slots could be taken up by members of your harem.
It rather adds a certain amount of...spice...to those who like the role-playing elemnent, does it not?
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