Originally posted by CEO Aaron
I believe that the percentage chance of the faction respawning (escape via colony pod) is a function of how many game turns have progressed. In other words, the longer the game goes on, the less likely a defeated faction is to escape your merciless grasp. IIRC, the 'Do or Die' knob simply turns off the pod escape outcome altogether. I think the only real use of the do or die option is if you're trying to get the fastest possible conquest victory, otherwise, I'd leave it on. It makes the game more fun.
I believe that the percentage chance of the faction respawning (escape via colony pod) is a function of how many game turns have progressed. In other words, the longer the game goes on, the less likely a defeated faction is to escape your merciless grasp. IIRC, the 'Do or Die' knob simply turns off the pod escape outcome altogether. I think the only real use of the do or die option is if you're trying to get the fastest possible conquest victory, otherwise, I'd leave it on. It makes the game more fun.
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