anyone regularaly do this with the builder factions (morgan, uni., etc)? I have in my most recent as morgan, and it utrned out to be a pretty powerful gambit, I got 3 intabuild pods in 3 turns in the early 20's, not to mention comlinks and all the other goodies in the pods, plus you need flex for d:ap later anywyas, anyone else have expereince with this?
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going for flex instead of IA first
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I think you should coin that phrase, man.Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
*****Citizen of the Hive****
"...but what sane person would move from Hawaii to Indiana?" -Dis
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Re: going for flex instead of IA first
Originally posted by dmm1285
anyone regularaly do this with the builder factions (morgan, uni., etc)? I have in my most recent as morgan, and it utrned out to be a pretty powerful gambit, I got 3 intabuild pods in 3 turns in the early 20's, not to mention comlinks and all the other goodies in the pods, plus you need flex for d:ap later anywyas, anyone else have expereince with this?
You say you got 3 instabuilds, but you could as well have got 3 IoDs...
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Yeah, as to the topic at hand, I don't think I'd divert from IA unless my circumstances absolutely dictated it. Even if I wanted early boats, getting it after IA seems much wiser to me, as I can deploy my fleet faster once I have a handful of crawlers working to increase my mineral income.
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Originally posted by CEO Aaron
Yeah, as to the topic at hand, I don't think I'd divert from IA unless my circumstances absolutely dictated it. Even if I wanted early boats, getting it after IA seems much wiser to me, as I can deploy my fleet faster once I have a handful of crawlers working to increase my mineral income.
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I've played a 1vs1 PBEM game when I won mostly because of my naval superiority.
I was Spartans vs Planet Cult, but I think the same scenario could happen to any faction: When I got my 2nd or 3rd boat, I started sniping on his improvements. IMHO it's one of the most cost effective methods in the game to disrupt someone's progression.
Of course it works only if your victim has a small island or creates most of it's bases on coast.
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