Ok, so this may be another newbie question, but is there any reason for thermal boreholes to produce only 2 mins and 2 energy? In my latest game, I've got at least two boreholes doing just that.
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Thermal Boreholes
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Originally posted by Maniac
You need to research the restriction lifting techs Ecological Engineering and Environmental Economics.
Boreholes early at 0-2-2 are arguably no better than a forest giving 1-2-1 but once you can lift restrictions their full attributes kick in for great benefits.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by GameGeek
The speed of the response tells me, yep, it was a newbie question. Thanks.
Oh and make sure to look at your games for times when your food production was not as expected . .. Your quiz for today is to find the tech that lifts the food/nutrients restriction ?You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Flubber
And this the reason why in the early game it is much better to concentrate on things like mining a rocky mineral special.
Originally posted by Flubber
But newbie questions are always welcome. People do recommend looking at things like the FAQs and tooling around in the game for a bit but sometimes a quick question can get a quick answer that would otherwise be frustrating to find.
And almighty Vel's guide:
Originally posted by Flubber Oh and make sure to look at your games for times when your food production was not as expected . .. Your quiz for today is to find the tech that lifts the food/nutrients restriction ?
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As does fungus. Useless fact for standard SMAC, but important to know when playing SMAniaC as the Cult.
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Originally posted by Leon Trotsky
And almighty Vel's guide:
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Originally posted by Chaos Theory
Monoliths also ignore nutrient and mineral restrictions, but not energy restrictions. Go figure.
AFAIK, monoliths always produce 2-2-2 in vanilla SMAC/X.
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Monoliths normally provide 2/2/2, but benefit from rivers, +2 Econ, and the Merchant Exchange, as well as the very late game Manifold Harmonics and any bonus resources under them. AFAIK, monoliths never naturally appear on the same tile as bonus resources, but the scenario editor can bypass that."Cutlery confused Stalin"
-BBC news
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Originally posted by Chaos Theory
AFAIK, monoliths never naturally appear on the same tile as bonus resources, but the scenario editor can bypass that."The avalanche has already started. It is too late for the pebbles to vote."
-- Kosh
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