After getting SMAC last year I finally managed to actually get some time to play a game this weekend at last!
I set the faction to University (to get familiar with the tech tree with directed research), difficulty to Specialist, Standard size random map with everything set to 'average'.
Played up to 2250 and it's been a cakewalk really. Got Virtual World so no drone problems at all and Empath Guild so lots of knowledge available, and am Planetary Governor.
Recently discovered Air Power and everyone suddenly wants to be my ally (or the tech!). Hmmm. It took so long to get here because I made the classic mistake of farming and mining squares completely forgetting about the -1 nutrient penalty for doing so. Doh.
At this level the AI seems completely dumb! But, it's been useful to learn the game's mechanics anyway.
It's brought up a lot of questions though that aren't really addressed in the manual, so could someone please answer the following queries?
AI
With Civ II and Civ III it seemed there were a handful (comparitively speaking) of 'elite' players who could thrash the AI on Deity level. On this forum almost 'everyone' seems to be an expert who can thrash the AI on Transcend. So is the AI no challenge compared to Civ or what gives?
Map Sizes
Standard appears to be 79x79. What's Large and Huge? EDIT: Ok, it appears to be 87x89 and 127x127.
Crawlers
There's a land former and a sea former and a supply crawler but not a 'sea' crawler? Or is there? How do you supply crawl resources to a base from a sea square?
Probe Teams
The manual hardly mentions probe teams at all, but Vel's guide seems to place a great deal of emphasis on this aspect of the game.
If you are 'infiltrated' by a probe team. Do you know about it after the event? If so, can you tell from your Fx game screens exactly what faction(s) has/have infiltrated you?
I assume that having the Hunter Seeker Algorithm doesn't 'un'-infiltrate a faction that has already done so?
Is there any way to 'un'-infiltrate yourself?
Air Combat
The manual says there are two basic types of aircraft; Bombers and Interceptors. Ok, what's a Needlejet then?!
Is a Needlejet a bomber by default, but becomes an interceptor by adding the Air Superioirty ability?
Can bombers atack choppers when the chopper is in flight?
Satellites and stuff
I haven't got this far, and the manual makes no mention of it, so does having a satellite mean you see ALL unit movement on the Planet?
There's also nothing about missile defence in the manual either. Anyone suggest a good reading source for that aspect of the game?
TIA
I set the faction to University (to get familiar with the tech tree with directed research), difficulty to Specialist, Standard size random map with everything set to 'average'.
Played up to 2250 and it's been a cakewalk really. Got Virtual World so no drone problems at all and Empath Guild so lots of knowledge available, and am Planetary Governor.
Recently discovered Air Power and everyone suddenly wants to be my ally (or the tech!). Hmmm. It took so long to get here because I made the classic mistake of farming and mining squares completely forgetting about the -1 nutrient penalty for doing so. Doh.
At this level the AI seems completely dumb! But, it's been useful to learn the game's mechanics anyway.
It's brought up a lot of questions though that aren't really addressed in the manual, so could someone please answer the following queries?
AI
With Civ II and Civ III it seemed there were a handful (comparitively speaking) of 'elite' players who could thrash the AI on Deity level. On this forum almost 'everyone' seems to be an expert who can thrash the AI on Transcend. So is the AI no challenge compared to Civ or what gives?
Map Sizes
Standard appears to be 79x79. What's Large and Huge? EDIT: Ok, it appears to be 87x89 and 127x127.
Crawlers
There's a land former and a sea former and a supply crawler but not a 'sea' crawler? Or is there? How do you supply crawl resources to a base from a sea square?
Probe Teams
The manual hardly mentions probe teams at all, but Vel's guide seems to place a great deal of emphasis on this aspect of the game.
If you are 'infiltrated' by a probe team. Do you know about it after the event? If so, can you tell from your Fx game screens exactly what faction(s) has/have infiltrated you?
I assume that having the Hunter Seeker Algorithm doesn't 'un'-infiltrate a faction that has already done so?
Is there any way to 'un'-infiltrate yourself?
Air Combat
The manual says there are two basic types of aircraft; Bombers and Interceptors. Ok, what's a Needlejet then?!
Is a Needlejet a bomber by default, but becomes an interceptor by adding the Air Superioirty ability?
Can bombers atack choppers when the chopper is in flight?
Satellites and stuff
I haven't got this far, and the manual makes no mention of it, so does having a satellite mean you see ALL unit movement on the Planet?
There's also nothing about missile defence in the manual either. Anyone suggest a good reading source for that aspect of the game?
TIA
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