I've just recently noticed that when in PBEMs, when I conquer enemy bases I receive (not steal) Research Points. Actually, quite a lot of them, from 80 to 160 and even more. At first I thought it was because I had conquered a base with SP (yes, Kata, your precious shiny PTS), but then I run some tests, both in SP and MP Hotseat scenarios, where it turned out that it is not a project, but multiplayer, that makes the difference and allow to get RPs in my own turn (The enemy in question does not lose anything).
I'm posting it here not exactly knowing if it is so well known feature that nobody even bothers to talk about it, or it is something less obvious.
Those who know more about it, can you tell me something more specific, like possible conditions (if this loot does not take place every time), approximate formulas, etc?
Oh, this situation happens in games with Spoils off, I haven't checked the other option.
I'm posting it here not exactly knowing if it is so well known feature that nobody even bothers to talk about it, or it is something less obvious.
Those who know more about it, can you tell me something more specific, like possible conditions (if this loot does not take place every time), approximate formulas, etc?
Oh, this situation happens in games with Spoils off, I haven't checked the other option.
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