Don't misunderstand . . . I lost a bunch of games when learning . Now . . I don't know why, but I haven't faced those early rushes. If I meet the Spartans or catetakers early, they were always willing to make peace long enough for me to beeline to weapons or build a cash stockpile to probesteal a good unit.
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And here I was thinking I was the only nitpicker
My comment was merely to point up the fact that starting right next to an agressive AI can be tough (I said 'death', yes I know!). The original poster seems to be dealing with an early war against superior production. This calls for an adaptive plan rather than the usual 'former-crawler-rec tanks ad nauseum' plan. It might also mean that he has to make a strategic retreat until his weapons are better suited to dismantling his opponents. The fact that he's wondering whether or not to upgrade 20+ military units means he's pushed for early conquest but is 'up against it'.
If you could post a save, that'd be great!Aldebaran 2.1 for Smax is in Beta Testing. Join us for our first Succession Game
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Originally posted by Blake
I actually think i listed every game I lost to the AI (all 2 of them ). And when the spartans wiped out University Base it was probably strategic error on my part, as in I told Santiago where to shove her unreasonable demands, not knowing she was in a position to kill me.
I also recall reading the CIV2 forums with people talking about how easy it was to beat deity which I had thought to be near impossible. Now I can scoff at the AI in that game as well.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Shoot, I still loose on occasion. I don't play to win, I just play. And I'm a compulsive builder, so if I play Santiago I don't take advantage of her strength. Same if I ever played Yang (not likely for this die-hard anticommunist).(\__/) Save a bunny, eat more Smurf!
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