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Minerals-heavy cities?

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  • #16
    Thx for all the replies!
    I see it's more of a matter of tastes, actually.

    Also note you really don't need to get bases above 80 minerals (or 8x mineral row length). This is plenty to crank out nearly any reasonably designed unit in one turn. Usually most my bases are at 30 or 50 and a few will be at 80. Only the ones at 80 have ecodamage and they are fringe bases that work 6 boreholes, and may crawl food from the interior.
    Well, I do like uber-units best/best with neural grafting you know
    I know they're not necessarily more effective, but they're cool, eheh

    heres what happans when your a ecowarrior with a sheep in your avatar
    obvoiusly has no grip on the ecodamage formula

    what happens with 500+ ecodamage?

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    • #17
      what happens with 500+ ecodamage?
      you make lots of EC with empath arty and rovers

      (there! i said arty this time )
      if you want to stop terrorism; stop participating in it

      ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

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