Being in possibility to use my home computer again, I started a new game of SMAX couple of hours ago. However, as you can seeon the images below, something weird has occured. At first I noticed that Spartans are building Fungicide Missile Foil. Since the base building it was out of reach, I did not worry about it. Now, Spartans have sent foil to bombard base where part of my airforce is located.
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Weird SMAC screenshots
Last edited by Illuminatus; July 21, 2005, 09:25.SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.ShawTags: None
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I haven't modded anything, and I can't design a similar unit in the workshop. I'll let the foil live until a probe cruiser is ready to subvert it.
I must say this is an innovative design for Spartan navy. And foil looks interesting too,.
Strangely enough, this bug hasn't affected my game yet. I'll report if anything happens when I subvert it.
What are your weird SMACX screenshots?Last edited by Illuminatus; July 21, 2005, 09:13.SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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Originally posted by Chaos Theory
2241 and you're still on Orbital Spaceflight?
SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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Originally posted by jadenstriker
Surely those are your more outter reaching bases?! Those look quite under developed for 2241, tech stag or not.
Yeah, thats got to be it. They have to be your most recent colonies, and haven't had time to terraform the area.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by jadenstriker
Surely those are your more outter reaching bases?! Those look quite under developed for 2241, tech stag or not.
Yeah, thats got to be it. They have to be your most recent colonies, and haven't had time to terraform the area.
I subverted the fungicide foil. Design of fungicide foil appeared in unit workshop but whenever I tried to view it or modify it showed up as an ordinary foil. So much for combat fungicide foils.SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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Why wasting time on naval force if the whole word is so tech backward?I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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Originally posted by Illuminatus
Base is not even on mainland - it is on a minor landmass between me and Spartans. It was established as an airbase by a needlepod. By the time screenshot was taken, landbridge to connect it to the continent was under construction.
I subverted the fungicide foil. Design of fungicide foil appeared in unit workshop but whenever I tried to view it or modify it showed up as an ordinary foil. So much for combat fungicide foils.
Sense it is a remote landmass between you and sparta, I can see way you want to occupy it first, don't want them getting too close if they are hostile.
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Originally posted by Maniac
The fungicidal foil is a known bug. AFAIK the only factions who can sometimes build them are the Spartans and Believers. As you've discovered yourself already, you can't build them yourself, and their existence doesn't do anything bad or crashy to your game.
ThanksSMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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Same hereI will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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Well, since fungicidal doesn't grant the ability to clear fungus (it just makes that faster), I would expect no. However, it wouldn't be unprecedented for the game to combine a noncombat ability with a combat unit. The IoD does this, and further units that transport and attack can be designed, such as the Q Ship."Cutlery confused Stalin"
-BBC news
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