I don't play as Santiago very often, but I ended up with her tonight on random. I kind of experimented with my gameplay this time (instead of doing the massive invasion and relying on momentum) since I was stuck on an island, and I found something really neat for Santiago:
1/1 Infantry with 2x Police powers! They're cheaper than facilities (better than holos too, imo), gives you turn advantage in the early game or during base captures since you don't have to wait (or waste lots of EC) for your facility (these guys usually only cost 1 turn, or 50EC), and you can hoard them up if you're afraid of losing a few.
Any thoughts on this strategy? And any neat tricks you guys use?
1/1 Infantry with 2x Police powers! They're cheaper than facilities (better than holos too, imo), gives you turn advantage in the early game or during base captures since you don't have to wait (or waste lots of EC) for your facility (these guys usually only cost 1 turn, or 50EC), and you can hoard them up if you're afraid of losing a few.
Any thoughts on this strategy? And any neat tricks you guys use?
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