However, how many in our community are skilled enough to work with these in order to create a fully fledged mod?
later.
And we will need testers and storywriters (Im sure there will be additions in this field too) as well, so everyone who wants will be able to contribute.
Also - seeing all the features you describe here, all the new ideas and almost unlimited freedom the released code would give to us I'd like to admit (although it's a bit against what D posted here before) that the cIV--->SMACX Mod (we really should register this TM!) will be more like SMACX 1.5, not the same old buggy terranx.exe.
And, guys, please don't talk about disabling ICSing or any other strategies.
Instead of diabling strategies which humans use against AIs, we will teach them and their counterparts to AIs.
I've always wondered how stupid the manufactured AIs are.
I've been modding AIs since AoE first came out and I bet you can't even imagine how much better it can do just by changing a few values.
This time I will get down to the code!
![evil grin](https://apolyton.net/core/images/smilies/evil2.gif)
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