I have a different idea...
Okay, so humanity is screwed, the U.N. sucks, Western civilization goes screwy, and the Unity ship still needs to be made, okay...
Now, instead of adding on to the story line, we make a new one...different names of faction leaders, maybe slightly different idealogies, maybe a different number of factions...and then they land on planet...except this time, the native life is different, resources are different, what ever...perhaps the terrain will be more comparable to civ, instead of having rainfall, each square would be plains, hills, canyons, etc...
Perhaps for idealogies, we end up with 12 factions, one that fits each of the 12 social engineering settings...or maybe 10, one for each social engineering advantage or one for each combination of interests (explore, discover, build, etc.)
Or maybe we use nations from earth, and make government more comparable to civ...
An even more interesting idea...any of you ever played Sim City? Remember all of the ordinances you could enact? Well, instead of social engineering, you have ordinances that have unique advantages and disadvantages...so instead of doing a green economy and having +2 planet, you ban the use of fossil fuels and half all eco-damage, or something like that...
Or, you know all of the sliders, like economy, tech, pysch? Well, perhaps you make those for other categories...say like, you can move the slider towards military, but then get decrease in industry...so for every +1 morale, you get -1 industry...or maybe for every +1 economy, you get -1 planet, +1 research, -1 probe, and so on...
Just some ideas...
Okay, so humanity is screwed, the U.N. sucks, Western civilization goes screwy, and the Unity ship still needs to be made, okay...
Now, instead of adding on to the story line, we make a new one...different names of faction leaders, maybe slightly different idealogies, maybe a different number of factions...and then they land on planet...except this time, the native life is different, resources are different, what ever...perhaps the terrain will be more comparable to civ, instead of having rainfall, each square would be plains, hills, canyons, etc...
Perhaps for idealogies, we end up with 12 factions, one that fits each of the 12 social engineering settings...or maybe 10, one for each social engineering advantage or one for each combination of interests (explore, discover, build, etc.)
Or maybe we use nations from earth, and make government more comparable to civ...
An even more interesting idea...any of you ever played Sim City? Remember all of the ordinances you could enact? Well, instead of social engineering, you have ordinances that have unique advantages and disadvantages...so instead of doing a green economy and having +2 planet, you ban the use of fossil fuels and half all eco-damage, or something like that...
Or, you know all of the sliders, like economy, tech, pysch? Well, perhaps you make those for other categories...say like, you can move the slider towards military, but then get decrease in industry...so for every +1 morale, you get -1 industry...or maybe for every +1 economy, you get -1 planet, +1 research, -1 probe, and so on...
Just some ideas...
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