Originally posted by Flubber
They are great if you are polluting for damaging locusts. Usually one good SAM arty blast and then you can mop up the rest with an empath SAM unit or two. I will usually buils a couple of these SAM arty if I am polluting and harvesting pearls. They actually allow you to easily kill native life even if you are running a bad planet rating
They are great if you are polluting for damaging locusts. Usually one good SAM arty blast and then you can mop up the rest with an empath SAM unit or two. I will usually buils a couple of these SAM arty if I am polluting and harvesting pearls. They actually allow you to easily kill native life even if you are running a bad planet rating
The ship allow you to combine the SAM with empath and artillery. (I found because you are limited to only 2 special abilites for each unit, ships were the only way to get SAM, Empath, and artillery in the same package.) Plus, I was purposely polluting so much that the sea levels were rising phenomenally, allowing my cruisers to go just about everywhere.
I only did only one game like this (it did kinda get a little boring) but eventually I had a bunch of string <30> empath cruisers at the highest polluting bases which ensured that I was able to kill the Locusts by the dozens each turn. (OK, I was going Green, Cyber, and had DT too. I just wanted to see just how must native life forms I could stir up and still survive. I found with the empath SAM ships, and above settings and SP, the native life forms had NO chance.)
Mead
PS
One question, does a higher weapon rating (i.e. String vs. Shard) cause more damage to a native life form? I think it does with artillery, but I am not sure?
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