Go AI, Go! Wow, I actually got the AI to ICS for once. I mean, look at this! A perfect 2-on-the-diagonal spacing ICS layout! And look at what AI Morgan is building! In this game, he's actually about 7 or 8 techs ahead of me! He's got most of the ICS SPs, like the PTS, and the WP. And not only Morgan is doing well, but all of the AI are doing well. Yang's got the HGP, and is spreading over Asia like a virus. Miriam displayed an impressive land grab (you can see on the map how she rushed to plant CPs to block Yang's encroachment.). I don't even know how Santiago is doing, but she's first in the powercharts. All I did was give some of the AI jungle, 3 CPs, 3 scouts, and 1 former to start out with. I also made them all have build priorities, took down the agressiveness a little, and made them focus on formers and colony pods. I'm also using the modified alpha.txt that I posted in the creation forum, where there aren't any crawlers, pop booming, or any other generally exploitative stuff.
I've been expanding as rapidly as possible (I'm Lal) and they are still keeping up with me as far as total number of bases go, not to mention population, where they are dominating me at the moment. I'm gonna have to probe rape Morgan here in a little while (although it's going to be expensive. Probe teams now cost like 8 rows with this alpha.txt mod). I'm really not sure if I'm going to prevail in this game, which is a really unusual and exciting feeling to have. Anyway, here's ICS-ing AI Morgan for ya:
I've been expanding as rapidly as possible (I'm Lal) and they are still keeping up with me as far as total number of bases go, not to mention population, where they are dominating me at the moment. I'm gonna have to probe rape Morgan here in a little while (although it's going to be expensive. Probe teams now cost like 8 rows with this alpha.txt mod). I'm really not sure if I'm going to prevail in this game, which is a really unusual and exciting feeling to have. Anyway, here's ICS-ing AI Morgan for ya:
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