Okay, so I was looking through the alpha.txt or whatever and saw this thing about how weapons and armors are characterized in three categories: energy and projectile. I don't remember the third one, I think it was binary or something like that.
It also said that energy weapons get bonuses against projectile armors, and vise versa. It also said binary (or whatever it is) weapons get no bonuses.
Any of you know what all this is about? Does it actually apply in the game? Or is it just some idea that was supposed to be in the game but got canceled?
It also said that energy weapons get bonuses against projectile armors, and vise versa. It also said binary (or whatever it is) weapons get no bonuses.
Any of you know what all this is about? Does it actually apply in the game? Or is it just some idea that was supposed to be in the game but got canceled?
Comment