This game is with Alien Crossfire (unpatched).
I began as Captain Svensgaard of the Nautilus Pirates for a number of reasons. First, the name is cool. Second, I like the color. Third, the ability to build in the sea from the start of the game is surprisingly useful. I find that as Svensgaard, the computers have trouble keeping up with me because not only are my units moving 4 squares at a time, I don't have to contend with as much native life or other factions for territory. I tend to go about 100-150 years without meeting anyone on these games.
Difficulty is Librarian (light work-out for me, but Transcend drones riot too damned much) and Map size is huge. I generated it randomly and selected all average features.
Rules are custom: no blind research, yes tech stagnation.
I begin in the center west portion of the map. The first 100 years are quite uneventful as I build and explore.
First contact is with the Caretakers, whom, in prompt alien fashion, declare war on me in about 3 turns.
Shortly later, I meet the Consciousness and Drones, both of whom remain cordial for the time being. The drones even agree to help me as I start to pound the Caretakers into the ground with my needlejets and chaos squads.
I meet the Usurpers before I am finished with the Caretakers, and, surprise, they decide to go to war with me also. Aliens really don't like me. I have NEVER had a treaty with them.....just a truce while they are seething.
The Planet Cult discovers me now, and we go to war on and off for the majority of the next 100 years, neither of us really doing much damage.
After I finish the Caretakers, I have about 30+ cities in the year 2260, making me the #1 power on the planet. The Consciousness is #2, making us natural competitors. In another 10 turns, the Consciousness pulls a surprise maneuver and suddenly goes hostile, joining with Usurpers and surprise attacking me.
I fight both the Consciousness and the Usurpers at the same time. Somewhere along the line I met the Data Angels, who remained my ally for about 200 years. She helps me fight both the Usurpers and Consciousness. The drones agree to ally as well.
It is here that I have enough power to vote myself Supreme Leader of planet. The drones back me up, and together I win the 2/3 vote needed to win the game. of course, I prefer to keep playing after the game is won, so I did.
After I finish the Consciousness off, I take the Planet Cult out, who tried to help the Consciousness against me. The Usurpers fall soon after. The Data Angels have since cancelled their alliance with me (twice).
Then, the Data Angels go hostile, obviously envious of my superior technology and the fact that I have the Hunter-Seeker Algorithm (and just about every other SP). I kill them gleefully, detonating a planet buster on their last city, which seems to have contributed to the drones' decision to cancel their alliance.
With just me and the drones left on the planet, and the fact that I favor a Cybernetic society, it is clear there will be war. I use my vaunted Doomsphere strategy (Gravship chassis, 30!-12-10*4 SAM boosted by building large numbers of 1-1-10 SAM ships then upgrading them to the Doomsphere variant) to blast through the drones' 30+ cities in about 5 turns. I used 5 planet busters to speed the process along, and was quite amused to see the drone's single retaliatory buster strike be deflected by one of my many orbital defense pods.
I obliterate the last drone base in M.Y. 2520 and achieve world conquest, not many turns after the game would've ended normally. Hehe.
Now, I control the planet, and I plan to use the scenario editor to bring back some of my enemies so I can kill them again and again.
All in all, I really should stick to Transcend from now on, hmmm?
I began as Captain Svensgaard of the Nautilus Pirates for a number of reasons. First, the name is cool. Second, I like the color. Third, the ability to build in the sea from the start of the game is surprisingly useful. I find that as Svensgaard, the computers have trouble keeping up with me because not only are my units moving 4 squares at a time, I don't have to contend with as much native life or other factions for territory. I tend to go about 100-150 years without meeting anyone on these games.
Difficulty is Librarian (light work-out for me, but Transcend drones riot too damned much) and Map size is huge. I generated it randomly and selected all average features.
Rules are custom: no blind research, yes tech stagnation.
I begin in the center west portion of the map. The first 100 years are quite uneventful as I build and explore.
First contact is with the Caretakers, whom, in prompt alien fashion, declare war on me in about 3 turns.
Shortly later, I meet the Consciousness and Drones, both of whom remain cordial for the time being. The drones even agree to help me as I start to pound the Caretakers into the ground with my needlejets and chaos squads.
I meet the Usurpers before I am finished with the Caretakers, and, surprise, they decide to go to war with me also. Aliens really don't like me. I have NEVER had a treaty with them.....just a truce while they are seething.
The Planet Cult discovers me now, and we go to war on and off for the majority of the next 100 years, neither of us really doing much damage.
After I finish the Caretakers, I have about 30+ cities in the year 2260, making me the #1 power on the planet. The Consciousness is #2, making us natural competitors. In another 10 turns, the Consciousness pulls a surprise maneuver and suddenly goes hostile, joining with Usurpers and surprise attacking me.
I fight both the Consciousness and the Usurpers at the same time. Somewhere along the line I met the Data Angels, who remained my ally for about 200 years. She helps me fight both the Usurpers and Consciousness. The drones agree to ally as well.
It is here that I have enough power to vote myself Supreme Leader of planet. The drones back me up, and together I win the 2/3 vote needed to win the game. of course, I prefer to keep playing after the game is won, so I did.
After I finish the Consciousness off, I take the Planet Cult out, who tried to help the Consciousness against me. The Usurpers fall soon after. The Data Angels have since cancelled their alliance with me (twice).
Then, the Data Angels go hostile, obviously envious of my superior technology and the fact that I have the Hunter-Seeker Algorithm (and just about every other SP). I kill them gleefully, detonating a planet buster on their last city, which seems to have contributed to the drones' decision to cancel their alliance.
With just me and the drones left on the planet, and the fact that I favor a Cybernetic society, it is clear there will be war. I use my vaunted Doomsphere strategy (Gravship chassis, 30!-12-10*4 SAM boosted by building large numbers of 1-1-10 SAM ships then upgrading them to the Doomsphere variant) to blast through the drones' 30+ cities in about 5 turns. I used 5 planet busters to speed the process along, and was quite amused to see the drone's single retaliatory buster strike be deflected by one of my many orbital defense pods.
I obliterate the last drone base in M.Y. 2520 and achieve world conquest, not many turns after the game would've ended normally. Hehe.
Now, I control the planet, and I plan to use the scenario editor to bring back some of my enemies so I can kill them again and again.
All in all, I really should stick to Transcend from now on, hmmm?
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