Originally posted by Dissident
I still can't see crawling squares your own city workers can work.
Aside from rocky mine squares of course. Or putting a borehole on flat arid land.
I still can't see crawling squares your own city workers can work.
Aside from rocky mine squares of course. Or putting a borehole on flat arid land.
By building crawlers you can take advantage of that land near your base much more quickly. You don't have to painstakingly march your formers and then your crawlers to the frontier either, they can instead improve and then exploit those nearby tiles much more quickly. Finally you can much more easily defend your crawler from harm with your garrison, and if a critical crawler is slain, you can always shuffle a worker to the tile until you can replace it.
Building crawlers is like pop booming via your production queue. By spamming forests in the early game and building crawlers to work them you can quickly bootstrap your industry and get all of those tiles working for you while you wait for your technology to put you into position to pop boom more conventionally. If your faction cannot do this (pop boom) easily, then crawlers are even more critical.
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