Good for you Hydro! As Hive you'll almost never need holo theater since you could use 2-3 polices to calm the drone and when you have more than 5 pop you and then set specialist that means you'll never really use more than four workers. Even with hyperdrones, you should be able to manage three workers without problem.
Announcement
Collapse
No announcement yet.
High maintainess facilities
Collapse
X
-
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
-
Originally posted by Enigma_Nova
Finally, Sikander has an idea I can use.Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
Comment
-
The scary thing is that I never did any much optimizing in SMAC, but nonetheless beat it at Transcend once. (As the Spartans, under the motto of "if it's not black, kill it".)Why can't you be a non-conformist just like everybody else?
It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok
Comment
-
Ok now that I'm thinking about it. Energy banks give you 50% increase of economy, as well as tree farms. Although tree farms gives you more food from forest and increase for psych, it also has higher building and maintainess costs. However I don't see people building energy banks all over the place, but I do see lots of tree farms often. What is the driving force for that? Is it the clean minerals, is it?
Say if you have a size five base. You set two workers working on boreholes and three specialists. You crawl 2 farm/condensors. Now you are pop booming. Isn't it better if you build an energy bank and more farms/condensors with engineers/librarains other than building a treefarm with some workers working on forests?Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
Comment
-
You are quite correct that Tree Farms are an expensive replacement of Energy Banks. If the income multiple is all you are using them for then they should be fairly low priority in most instances. But they of course are the easiest clean facility to research, reduce terraforming ecodamage, and also bump up psych and double nutrient production from forests. The more of these things you find useful, the higher a spot on your priority list Tree Farms will occupy. I always build them ASAP, as I find most of these things useful, and the ecodamage stuff the most useful.He's got the Midas touch.
But he touched it too much!
Hey Goldmember, Hey Goldmember!
Comment
-
With an all-specialist strategy - and the corresponding low mineral production - are Treefarms ever needed?
I'd say not.
They could be nice in the late(r) game when the extra 50% Econ really meant something, though. Otherwise they're not really worth the minerals.
-Jam1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
Comment
Comment