The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I preferred the map option in Caesar 2, whereby you could choose any region bordering the Empire to build a city on, and then you'd get a message that Biggus Dickus was conquering half the globe.
Caesar 3 forced you to take one of two options.
One day Canada will rule the world, and then we'll all be sorry.
Title: CivCity: Rome
Developer: Firefly Studios with Firaxis Games
Publisher: 2K Games
Platform: PC
Release Date: Summer 2006
Overview:
CivCity: Rome, an innovative city builder inspired by the world of Sid Meier's Civilization, and created by a collaboration between Firefly Studios and Firaxis Games, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself! Through dozens of missions, each offering an array of interesting decisions, players will be charged with building, nurturing and managing one of these great cities as they endeavour to lead the Roman Empire from its humble beginnings to its mighty apogee. Features players have enjoyed in the Civilization series, like research, city happiness, production and culture, can now be managed actively in the wonderfully immersive world of CivCity: Rome.
Features:
Look inside the buildings – For the first time in a city builder you can look inside the Villas, the forums, and even the Roman baths! Discover, in much greater detail, how Romans went about their daily lives.
Civilize your city – More than 70 technologies can be developed over time to give your city a strategic advantage. Use the rich research tree to improve many aspects of your city and its relation to the wider empire.
Follow the life of a Roman family – Do they thrive and prosper from humble hut to noble palace as they move through the generations... or not? Well, that's your call!
Ease of play – Driven purely by building placement and strong visual feedback, the game lets you create your own living community simply by choosing and placing the wide variety of buildings.
Real Romans - An intriguing array of characters will interact with you and bring high drama to your city with their emotions, state of health, and candid feelings about the city. There will even be famous Romans in the city who will comment on and present new challenges for you.
Build mighty wonders – Influence the direction of your city by building spectacular monuments. Production of these trophy buildings will give your city big advantages and look great too!
This is not your Father's Rome – This is your Rome, so customize your city the way you see fit! With hundreds of buildings to place, this game offers more options than any other city building game.
Learn a little history and have loads of fun doing it - A wealth of humorous, scary and downright disgusting facts await the curious mind in the instructive and factual 'CityPedia', that can be easily accessed within the gameplay experience. It's a virtual encyclopedia of facts about life in Roman times at your finger tips!
Never a Dull Moment – Gladiatorial combat, debates in the senate, chariot races, temple ceremonies...just a few of the many riveting scenes that will engage and entertain players throughout the game.
Sounds more like an ancient SimCity (with some Civ influences) than a Caesar/Pharaoh-type game to me. So far I was pretty neutral on the idea, since IMO the genre's saturated, but this is starting to get me interested.
Sounds more like an ancient SimCity (with some Civ influences) than a Caesar/Pharaoh-type game to me. So far I was pretty neutral on the idea, since IMO the genre's saturated, but this is starting to get me interested.
Given your "interest" I then shall listen intently as I hold your opinion in high regards
Well the graphics certainly are impressive enough. It looks like it's going to be an interesting year for games, lots of stuff coming out. I wonder where I'll find the time to play them all?
Originally posted by Willem
Well the graphics certainly are impressive enough. It looks like it's going to be an interesting year for games, lots of stuff coming out. I wonder where I'll find the time to play them all?
Thats my biggie as well
I am expanding this year and getting all the play time in now before we come online during fall with new facility
(Pays the bills)
Still I probably would snag it if it came out around Bonus time
Originally posted by Apocalypse
Tropico wasn't all that bad. Wasn't a great game, but ok.
The concept was great. The execution was terribly flawed.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Originally posted by Grandpa Troll
So you are saying what?
Its bad for the consumers or bad for the game makers?
Both. It is pretty stupid to make a bland, unoriginal Railroad Tycoon sequel.
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Both. It is pretty stupid to make a bland, unoriginal Railroad Tycoon sequel.
I agree UR
But if someone created The Wheel but it had a flatside to it, and someone figured if it was a fully rounded wheel which would roll smoothly and hold a load, then it would be good for all involved
Both. It is pretty stupid to make a bland, unoriginal Railroad Tycoon sequel.
You mean like the last two? Sid was the first one to create the game and his original version was much better than the two sequels. Now that it's back in his lap again, maybe there'll be some life put back into it.
You mean like the last two? Sid was the first one to create the game and his original version was much better than the two sequels. Now that it's back in his lap again, maybe there'll be some life put back into it.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Pop Top did the last one, which is probably why Firaxis is now getting involved. In case you weren't aware, those two studios have been merged. I'm not sure who did the first, and I don't have a copy of the game anymore to check.
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