Apolyton has been recognized in the media again, and this time it's in education's corner. From the full news report here on ACS:
Links to where you can read the entire article by Mr. Downes are provided above.
---------
Dan; Apolyton CS
It's a good place to go. This is the overly simplistic but direct advice that one senior researcher at National Research Council Canada (NRCC) offers to educators about Apolyton Civilization Site. An essay originally published on his website that makes this learned recommendation is now an article appearing in the latest issue of Innovate journal, a bi-monthly digital publication of The Fischler School of Education and Human Services at Nova Southeastern University.
In Downes' own words, "[g]ames like Civilization III are attracting increasing attention in the educational community for their potential to support learning. [..] [E]ducators who seek to understand gaming technology -— and to incorporate customized forms of such technology in their teaching -— will find the Apolyton [w]ebsite worthy of exploration. [..] [E]ducators who visit [Apolyton] will discover information and resources that can support their own experiments with gaming technology as an instructional tool". [..]
Downes contends that "[w]hat sites like Apolyton suggest... is that instead of embedding a game into learning, it is possible to embed learning into a game. By selecting an already popular and widely customizable game such as Civilization, instructors can incorporate elements from many disciplines into a format their students already spend their days playing".
In Downes' own words, "[g]ames like Civilization III are attracting increasing attention in the educational community for their potential to support learning. [..] [E]ducators who seek to understand gaming technology -— and to incorporate customized forms of such technology in their teaching -— will find the Apolyton [w]ebsite worthy of exploration. [..] [E]ducators who visit [Apolyton] will discover information and resources that can support their own experiments with gaming technology as an instructional tool". [..]
Downes contends that "[w]hat sites like Apolyton suggest... is that instead of embedding a game into learning, it is possible to embed learning into a game. By selecting an already popular and widely customizable game such as Civilization, instructors can incorporate elements from many disciplines into a format their students already spend their days playing".
---------
Dan; Apolyton CS
Comment