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  • #31
    I admit it... being a Civ4 section mod is just an official excuse for me having the forum open most of the day .
    Solver, WePlayCiv Co-Administrator
    Contact: solver-at-weplayciv-dot-com
    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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    • #32
      Wow, democracy still works!
      I watched you fall. I think I pushed.

      Comment


      • #33
        Oh, and congrats to Locutus and Solver.

        (Now I'm going to stir up trouble in that forum just to see how they'll react to it... )
        I watched you fall. I think I pushed.

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        • #34
          Clearly there is something wrong with having two CtP moderators running the Civ4 forum.

          Spoiler:
          Conspiracy
          Concrete, Abstract, or Squoingy?
          "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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          • #35
            Crap, you found out, now you'll have to be executed. Obviously it's just preparation for announcement that Civ4 really is Sid Lemur's Civilization 4: Vow to Power.
            Solver, WePlayCiv Co-Administrator
            Contact: solver-at-weplayciv-dot-com
            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

            Comment


            • #36
              Originally posted by Immortal Wombat
              Clearly there is something wrong with having two CtP moderators running the Civ4 forum.

              Spoiler:
              Conspiracy
              Or a consiracy to shut that place down once and for all.
              Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
              Then why call him God? - Epicurus

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              • #37
                As long as they don't try to make Civ4 like CTP then it's all good.

                Comment


                • #38
                  Originally posted by Immortal Wombat
                  Clearly there is something wrong with having two CtP moderators running the Civ4 forum.
                  Not like theres any projects going on in the CtP sections that need help anyway.
                  Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                  CtP2 AE Wiki & Modding Reference
                  One way to compile the CtP2 Source Code.

                  Comment


                  • #39
                    Why not drop it completely and start making good use of the upcoming civ4 SDK.
                    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                    Then why call him God? - Epicurus

                    Comment


                    • #40
                      Probably because theyll be a thousand other people making "+1 happiness for white dog turd" mods for civ4, and you can still do more in the sourcecode project.

                      Thats not to say i wont be trying vanilla civ4 though.
                      Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                      CtP2 AE Wiki & Modding Reference
                      One way to compile the CtP2 Source Code.

                      Comment


                      • #41
                        Uhm, Maq, I think you'll really want to check out the modding options of Civ4.

                        Hint: I'm not becoming a mod there just so I can bash Firaxians for screwing up another Civ game
                        Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                        • #42
                          Originally posted by Locutus
                          Uhm, Maq, I think you'll really want to check out the modding options of Civ4.

                          Hint: I'm not becoming a mod there just so I can bash Firaxians for screwing up another Civ game
                          Scanned over the day you edited it. But also read about those options before.

                          What i said wasnt untrue, you can still do more in the sourcecode project, and besides, even if that were to change somehow, im not about to forget the CtP2 project because something new has come along.
                          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                          CtP2 AE Wiki & Modding Reference
                          One way to compile the CtP2 Source Code.

                          Comment


                          • #43
                            Originally posted by Maquiladora
                            What i said wasnt untrue, you can still do more in the sourcecode project
                            Well, it basically remains to be seen how it works out. But if it does work out as suggeted, that's actually hardly true. Sure you can edit the graphics engine or MP code for CtP2, but that's not something one would ever want to do (except to fix bugs, but in case of Civ4, that's what Firaxis is for).

                            and besides, even if that were to change somehow, im not about to forget the CtP2 project because something new has come along.
                            That *is* true of course
                            Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                            • #44
                              Originally posted by Locutus
                              ...that's actually hardly true. Sure you can edit the graphics engine or MP code for CtP2...
                              Hardly, but still true. And as you said it remains to be seen exactly what can be done with civ4 with the tools theyre providing. And im sure you know more than I do, no matter what, if theres a limit to what can be done, itll always be reached.

                              but that's not something one would ever want to do (except to fix bugs, but in case of Civ4, that's what Firaxis is for).
                              Well we know from civ3 that Firaxis wont fix bugs forever.

                              That *is* true of course
                              Hopefully we can see you in the sourcecode project then, unless youre still too busy
                              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                              CtP2 AE Wiki & Modding Reference
                              One way to compile the CtP2 Source Code.

                              Comment


                              • #45
                                Originally posted by Maquiladora
                                Hopefully we can see you in the sourcecode project then, unless youre still too busy
                                Alas, probably only when they change the rotation of the planet so days last 40 hours instead of 24
                                Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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