Hi!
I thought about doing a simple test that should show your affiliation or your origin of the civilization series.
The test should be somewhat amusing and gives the user choices to a certain question that are true for certain civ games and wrong for others. Depending on the answers ticked a percentage value is calculated.
I already have several q/as but need help on some more (especially on ctp).
Here are those that I already have (with the affiliation shown):
Q: To build the Knight you need
A1 (Civ1/Civ2): 40 shields
A2 (Civ3): horses and iron
A3 (CtP): 540 production
Q: Upgrading from Spearmen to Pikemen costs
A1 (Civ3): 40 gc
A2 (Civ2): nothing if you have Leo's Workshop
A3 (Civ1): What are you talking about?
A4 (CtP): ?????
Q: The Musketeer Unit has how many defense?
A1 (Civ3/Ctp): 4
A2 (Civ1/Civ2): 3
A3 (Civ2/Civ3/Ctp): depends on the mo(o)d I am in
Q: To sink a Battleship it takes
A1 (Civ2/Civ3): some cruise missiles
A2 (Civ1): a militia fortified on a mountain
A3 (CtP): a stack of 2 Battleships
A4 (Civ1/Civ2/Civ3): sometimes a whole fleet.. argh damn RNG
Q: Which Unit ignores the effects of City Walls when attacking?
A1 (Civ1): Artillery
A2 (Civ2): Howitzer
A3 (Civ3): That must be ships like the Ironclad
A4 (CtP): City Walls cannot stop space bombardment!
Q: Diplomacy exists to
A1 (Civ3): bargain for resources/technologies/cities/maps, make gifts and create alliances and embargos
A2 (Civ1): demand tribute
A3 (Civ2): trade technologies and form alliances
A4 (Civ3/Ctp): ask em to leave your territory
Q: The Diplomat Unit is useful for
A1 (Civ3): Diplomat Unit?
A2 (Civ2/Ctp): getting expelled
A3 (Civ1): destroying City Walls
Q: AI was coded by
A1 (Civ3): Soren Johnson
A2 (CtP): Ian Lane Davis
A3 (Civ1/Civ2): someone else
I have some simple javascript code already working that does the calculation.
What do you say?
I thought about doing a simple test that should show your affiliation or your origin of the civilization series.
The test should be somewhat amusing and gives the user choices to a certain question that are true for certain civ games and wrong for others. Depending on the answers ticked a percentage value is calculated.
I already have several q/as but need help on some more (especially on ctp).
Here are those that I already have (with the affiliation shown):
Q: To build the Knight you need
A1 (Civ1/Civ2): 40 shields
A2 (Civ3): horses and iron
A3 (CtP): 540 production
Q: Upgrading from Spearmen to Pikemen costs
A1 (Civ3): 40 gc
A2 (Civ2): nothing if you have Leo's Workshop
A3 (Civ1): What are you talking about?
A4 (CtP): ?????
Q: The Musketeer Unit has how many defense?
A1 (Civ3/Ctp): 4
A2 (Civ1/Civ2): 3
A3 (Civ2/Civ3/Ctp): depends on the mo(o)d I am in
Q: To sink a Battleship it takes
A1 (Civ2/Civ3): some cruise missiles
A2 (Civ1): a militia fortified on a mountain
A3 (CtP): a stack of 2 Battleships
A4 (Civ1/Civ2/Civ3): sometimes a whole fleet.. argh damn RNG
Q: Which Unit ignores the effects of City Walls when attacking?
A1 (Civ1): Artillery
A2 (Civ2): Howitzer
A3 (Civ3): That must be ships like the Ironclad
A4 (CtP): City Walls cannot stop space bombardment!
Q: Diplomacy exists to
A1 (Civ3): bargain for resources/technologies/cities/maps, make gifts and create alliances and embargos
A2 (Civ1): demand tribute
A3 (Civ2): trade technologies and form alliances
A4 (Civ3/Ctp): ask em to leave your territory
Q: The Diplomat Unit is useful for
A1 (Civ3): Diplomat Unit?
A2 (Civ2/Ctp): getting expelled
A3 (Civ1): destroying City Walls
Q: AI was coded by
A1 (Civ3): Soren Johnson
A2 (CtP): Ian Lane Davis
A3 (Civ1/Civ2): someone else
I have some simple javascript code already working that does the calculation.
What do you say?
Comment