Announcement

Collapse
No announcement yet.

i want to make apolyton the exclusive home of hosted video content

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    DIRT lets you experience the most iconic and extreme off-road vehicles in beautiful locations across the globe.

    Comment


    • #17
      sup

      Comment


      • #18
        I guarantee the Independence of France

        Comment


        • #19
          I consider myself a Freedom Fighter of the Nation of France
          in their interest
          at my discretion
          as an Illinois voter
          say in poor taste, gnome de plume des wahab

          I self identify on an ORTHODOX spectrum of Abraham

          Comment


          • #20
            I claim responsibility for World War One and any effort to assassinate Ante Pavelic

            Comment


            • #21
              I went after him, walking fast, nearly running. I got close, I was seven or eight meters from him. Pavelić sensed my presence, turned around and started shouting, '**** your Serbian-Jewish communist mother!' I heard a shot, but couldn't see where it had come from. I didn't stop. I kept running straight towards him. Once I was two to three meters away from him, I started shooting. Once. Twice. I shot him in the back, as he was running away. Two bullets hit him and he fell. He dropped his briefcase and lay motionless. I was cautious. He might have been pretending to be dead. I started thinking that maybe it would be best to keep him alive and make him face a trial. I thought about beating him. Then I looked at his briefcase and thought of taking his documents. But, I thought, if there is any money in there and I get caught, I'd be labelled a thief and it may appear as if I had killed him just for the money. I decided to leave him and his briefcase as they were. Someone started shouting and shooting in my direction. I turned around and took three shots and started to run around the buildings on a semicircular street. Some people stepped out and asked me what had happened. Breathless, I responded, 'Look at those drunk fools, they're shooting at people for no reason!' I hid the gun in my pocket. I left one bullet for myself, just in case.

              Comment


              • #22
                sup

                Comment


                • #23
                  "if you are at a bar and some one is hitting on you and doing it so poorly, in your opinion, that your flirty responses are all Negative ... however, the caller doesn't get the hint ... my advice in that situation would be to communicate your intention to rape"

                  Comment


                  • #24
                    single player chess:

                    start from two kings in a corner, and play the game in reverse

                    "if you get trapped, an intention to move back and forth will reset initiative, skipping a turn for the other side, so you can fix it ""

                    the shortest pathway to a reset board is the optimal script for competitive mode when

                    "the tables are turned"

                    author mode in singleplayer played backwards , , ,

                    always play as both sides returning to a peace after berthing from scarcity

                    "two kings as Adam and Eve"

                    discover all FEATURE of initiative in singleplayer mode that "skip" a turn with two moves

                    that is akin to regaining an Author Initiative in a Competitive Match

                    from the perspective of Chess as a singleplayer experience, played backwards, "birthing peaces"

                    etc (sic) "birthing pieces"

                    Comment


                    • #25
                      Originally posted by I AM I AM I AM MOBIUS View Post
                      single player chess:

                      start from two kings in a corner, and play the game in reverse

                      "if you get trapped, an intention to move back and forth will reset initiative, skipping a turn for the other side, so you can fix it ""

                      the shortest pathway to a reset board is the optimal script for competitive mode when

                      "the tables are turned"

                      author mode in singleplayer played backwards , , ,

                      always play as both sides returning to a peace after berthing from scarcity

                      "two kings as Adam and Eve"

                      discover all FEATURE of initiative in singleplayer mode that "skip" a turn with two moves

                      that is akin to regaining an Author Initiative in a Competitive Match

                      from the perspective of Chess as a singleplayer experience, played backwards, "birthing peaces"

                      etc (sic) "birthing pieces"
                      because TWO PLAYER chess in competitive mode doesn't recognize initiative beyond each turn

                      "ignoring the nature of the emergent initiative"

                      denies the reality of the contrast in the board
                      assuming you have the capacity to move a piece back and forth


                      always move a knight in and out until you can kill approaching pieces

                      when you lose your first pawn, advance all pawns alternating turns

                      a disruption in your pattern of moving pawns

                      resets command initiative the same as moving another piece back and forth

                      and will disrupt any pattern recognition by even "high speed" AI players... a distinction that won't matter

                      as if an AI is not programmed to recognize the EMERGENT FEATURE of AVAILABLED NESTED INITIATIVE

                      (sic)

                      losing at chess is always a choice, or blindness

                      Comment


                      • #26
                        Originally posted by I AM I AM I AM MOBIUS View Post

                        because TWO PLAYER chess in competitive mode doesn't recognize initiative beyond each turn

                        "ignoring the nature of the emergent initiative"

                        denies the reality of the contrast in the board
                        assuming you have the capacity to move a piece back and forth


                        always move a knight in and out until you can kill approaching pieces

                        when you lose your first pawn, advance all pawns alternating turns

                        a disruption in your pattern of moving pawns

                        resets command initiative the same as moving another piece back and forth

                        and will disrupt any pattern recognition by even "high speed" AI players... a distinction that won't matter

                        as if an AI is not programmed to recognize the EMERGENT FEATURE of AVAILABLED NESTED INITIATIVE

                        (sic)

                        losing at chess is always a choice, or blindness
                        it is possible to oppose a chess AI with factors outside of its script of living will

                        an AI is only a script of living will

                        or taste preference lacking access to random seed



                        Comment


                        • #27
                          hey soren

                          Comment


                          • #28


                            the existence of nested initiative as Emergent Feature of transcript orientation of game play

                            is emulation of a random seed
                            as from that stand point, the next move has been placed as a result of a reset in initiative

                            regardless, the other player can only, "hack" the single player experience by closing the distance between pieces, diminishing any window for possible alternative outcome

                            each opportunity to reset initiative
                            diminishes the capacity for either player to do so
                            beyond the reset of initiative

                            and who wants to sit there just moving pieces back and forth, claiming that hack can defeat even "god"

                            Comment


                            • #29
                              "random" is a listing protocol of undefined or unwanted social preference, in any event of instance



                              random may be established by a reset of initiative that
                              concludes any previous listing protocol
                              in favor of a new listing protocol

                              but from a game in progress
                              without possible recognition of such by any other possible competitive player

                              time limits per turn are the only way to assure that a single player master doesn't have enough time to appreciate the board before attempting usage of "Reset Initiative" move... a script that takes two turns upon selection of operator

                              Comment


                              • #30
                                not many people in history can explain "Random"

                                thanks

                                Comment

                                Working...
                                X