Originally posted by Docfeelgood
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The Zimmerman Trial
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Martin led Zimmerman into the T sidewalk and stopped for some reason.
Zimmerman lost sight of Martin because he was hiding or keeping a low profile and he walked thru the T to the other street to get an address when the dispatcher told him to break off pursuit and Zimmerman headed back thru the T a 2nd time to meet the cops at his truck.
As Zimmerman passed thru the T Martin came at him from behind and asked why he was following him.
Zimmerman asked what he was doing there and that was enough for Martin to start throwing punches
sounds like Martin ambushed him, but had the decency to ask a question before deciding to light up the creepy ass cracker
actually, Zimmerman said he was looking for his phone when Martin walked up and sucker punched him during their conversation
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As the son of a prosecutor, by the way, this is where that job sucks. You know for a fact that the guy you're prosecuting is guilty as all ****, but you also know that it's not going to fly in court because there's not sufficient evidence to prove what actually happened;
There is (especially after this testimony) literally zero reason to believe Zimmerman launched an attack on Martin. There is evidence Martin, who had gold teeth and a history of doing drugs and posing like a gangster and speaking in ebonics, launched an attack on Zimmerman. To be clear, this is how Trayvon talks: "gurrl wanna bang you SWAGG." Trayvon also once tweeted, "**** a ***** n take yo time" and "HAHAHA HO U GOT USED FO YO STANK LOOSE ASS PUSSAY. "
If all blacks are like this, as Guynemer and Sava say, then I don't see what's wrong with being racist.
Originally posted by rah View PostI'm with snoop on this one. Yeah he probably did it, but I don't think they have enough to get a conviction. I won't like it, but that what it is.
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A sample of what Guynemer (who is desperate to prove to everyone he is NOT RACIST) thinks all blacks sound like:
Trayvon Martin's "NO_LIMIT_NIGGA" Tweets -- The Daily Caller by The Daily Caller
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It's certainly a sign the kid was retarded and idolized the thug life to a cringeworthy degree. I don't see why that's not as relevant as Zimmerman idolizing cops, who are far more benign in society than 'no limit niggas' who do tons of drugs and never show up to class on time.
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Originally posted by Wiglaf View PostIt's certainly a sign the kid was retarded and idolized the thug life to a cringeworthy degree. I don't see why that's not as relevant as Zimmerman idolizing cops, who are far more benign in society than 'no limit niggas' who do tons of drugs and never show up to class on time.
that's worse than bothTo us, it is the BEAST.
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Simcity's latest patch
Update 6 Changes Currently in Testing
We are testing changes to how RCI works in the game in response to feedback directly from our players. The main goals are to make Industrial matter more and make sure the demand bars inform players what they should zone.
• New: RCI Tuning - Tuning to make Industrial needed more. Commercial buildings lose profit if they don’t have enough freight. The demand bars should feel like they inform the player what they should zone.
• New: RCI height variations for Density 3 Buildings. This will add more variety to the look of your cities.
• New: Borderless windowed mode setting.
• Fixes for some issues of the “out of money” problem or unexplained abandonment.
• Clarity around unfilled jobs and workers to make sure players are messaged that there may be an issue where workers cannot get to unfilled jobs.
• Residential and Commercial buildings are now more consistently in the same wealth in an area of a particular land value. Improves visually consistency.
• Help Wanted, no Shoppers, and No Jobs alerts have been added to the Zoning info panel as alerts.
• Data Layer: Greater map accuracy on the land value map. Residential and Commercial wealth colors added. Abandoned buildings show up red.
• Data Layer: Land Value map shows when placing parks.
• Fixed issue where RCI sometimes builds on roads.
• Fix performance slowdown in cities with more than one million tourists.
• UI Clarity: Show which city hall modules are already placed in the region on the palette UI.
• Garbage UI: fixed issue where garbage UI sometimes showed bins that had already been picked up.
• Gifting: Cash gifts will send to another city even if a player leaves the gifting city before seeing gift confirmation.
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One day retards like you will learn that you do not have to buy a product simply because it exists. I understand you have a degenerate sexual drive that compels you to bang whatever hole you find, but try to at least contain the urges when it comes to something so removed from our primal desires as downloadable videogame expansion content.
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